Difference between revisions of "Hellraid"
From PCGamingWiki, the wiki about fixing PC games
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|minHD = 6 GB | |minHD = 6 GB | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
+ | |minGPU = | ||
|minDX = 9.0c | |minDX = 9.0c | ||
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|recRAM = 4 GB | |recRAM = 4 GB | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
+ | |recGPU = | ||
|recDX = 10 | |recDX = 10 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:48, 20 January 2017
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Developers | |
---|---|
Techland | |
Engines | |
Chrome Engine 6|Chrome Engine|Chrome Engine 6 | |
Release dates | |
Windows | TBA[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Not available yet. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/226920/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/226920/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7 SP1, 8 | 7 SP1, 8 |
Processor (CPU) | 2 GHz Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 |
3 GHz Intel Core 2 Duo 3 GHz AMD Athlon 64 X2 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/226920/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (226920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.