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Difference between revisions of "Heavy Metal: F.A.K.K. 2"

From PCGamingWiki, the wiki about fixing PC games
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# Load the following kernel modules as root with <code>modprobe</code> command:

Revision as of 08:08, 14 August 2017

Template:Infobox game/row/macporterTemplate:Infobox game/row/linporterTemplate:Infobox game/row/osxporter
Heavy Metal: F.A.K.K. 2
Heavy Metal: F.A.K.K. 2 cover
Developers
Ritual Entertainment
Publishers
Gathering of Developers
Engines
id Tech 3
Release dates
Windows August 4, 2000
Mac OS (Classic) August 4, 2000
Linux November 4, 2000
macOS (OS X) 2001
Heavy Metal: F.A.K.K. 2 on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

General information

Ritualistic - A fan site for all Ritual Entertainment games.
Heavy Metal Magazine Fan Page (18+ only, NSFW) - A fan site for the Heavy Metal comics and related products.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Mac OS
Linux
Amazon.com
DRM details are not known
Windows
Game is not available digitally.
Demo is available (mirror1/mirror2/mirror3).
Owners of the Loki Software Linux port of the game should consider using the installer from LIfLG, if you wish to run the game on a newer system. It is currently in beta.

Essential improvements

Patches

Install the latest patch(1.02), available here or here.

Level of detail

Model detail setting is available in the video options menu, but it can be overridden to force the game to render highest quality models all the time.
Instructions

Modifications

Between Heaven And Hell

Unofficial expansion pack by former Ritual Entertainment level designer. Contains three large, high quality complex maps with custom music. Unfortunately the rest of the planned twelve maps are not available.

Game data

Configuration file(s) location

This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Video settings

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video/audio settings.
In-game advanced video/audio settings.

Template:Video settings

Widescreen resolution

Custom resolution can be set in the configuration files, but also requires a modified gamex86.dll file for Hor+ FOV.
Instructions

Field of view (FOV)

See the WSGF entry for a permanent FOV method.
Instructions

Input settings

In-game control settings.
In-game control settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 7
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

Middleware

Middleware Notes
Audio OSS-OpenAL1 1 - Linux only
Interface SDL

Issues fixed

Windows

Rendering issues when "Use Vertex Lighting" option is checked(top).
Rendering issues when "Use Vertex Lighting" option is checked(top).

Unstable framerate and stuttering

This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer, it is most common on Windows Vista and Windows 7. Since the game is based on the Quake 3 engine and is using the same or a similar OpenGL version, the graphics card driver will handle the game correctly if it thinks that it is Quake 3.
Instructions

Glitched skybox and missing visual effects

If Use Vertex Lighting is checked in the advanced video options menu the game will be missing some HUD effects, also shadows, light and some textures in the maps, and in the later levels the skybox will be glitched.
Instructions

Linux

No sound

This happens due to the fact the game uses OSS for sound output only.
Instructions
Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, NT 4.0 SP3
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) DirectX 7.0 compatible
Linux
Minimum Recommended
Operating system (OS) 2.2.x Linux kernel
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL compatible
Other OSS compatible sound and glibc-2.1

References