Difference between revisions of "Glossary:Touchscreen"
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'''Key points''' | '''Key points''' | ||
{{ii}} Alternative to mouse input on supported devices (tablets, some laptops and many all-in-one PCs). | {{ii}} Alternative to mouse input on supported devices (tablets, some laptops and many all-in-one PCs). | ||
− | {{++}} | + | {{++}} Many games on [[Microsoft Store]] are built to be touch-friendly, most commonly in non-Game Pass games. |
{{--}} Most PC games aren't suited to touch input due to expecting the greater precision of a mouse cursor. | {{--}} Most PC games aren't suited to touch input due to expecting the greater precision of a mouse cursor. | ||
{{ii}} Some games have a touchscreen mode that has to be enabled first while others are inherently touch-friendly. | {{ii}} Some games have a touchscreen mode that has to be enabled first while others are inherently touch-friendly. |
Revision as of 13:41, 10 July 2022
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For a list of games, see List of games that support touchscreen.
Key points
- Alternative to mouse input on supported devices (tablets, some laptops and many all-in-one PCs).
- Many games on Microsoft Store are built to be touch-friendly, most commonly in non-Game Pass games.
- Most PC games aren't suited to touch input due to expecting the greater precision of a mouse cursor.
- Some games have a touchscreen mode that has to be enabled first while others are inherently touch-friendly.
Touchscreen mode
- Some games have a touchscreen mode; enabling this changes right click behaviour and some game elements to be more convenient.
Inherently touch-friendly
- Some games are designed for mobile platforms or are otherwise suited to touch input without any further changes.