Difference between revisions of "Ghostship Aftermath"
From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot (updated template usage) |
(→Availability: Added missing self-ref and fixed formatting.) |
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{{Infobox game/row/publisher|MAG Studios}} | {{Infobox game/row/publisher|MAG Studios}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 3}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 18, 2014}} | {{Infobox game/row/date|Windows|July 18, 2014}} | ||
Line 37: | Line 38: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 280890 | | + | {{Availability/row| Steam | 280890 | DRM-free | DRM-free when launched via {{File|{{p|game}}\Binaries\Win32\UDK.exe}}.<ref>{{Refcheck|user=Robot Enthusiast|date=2024-03-24|comment=}}</ref> | | Windows }} |
}} | }} | ||
Line 43: | Line 44: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\UDKGame\Config\ | + | {{Game data/config|Windows|{{p|game}}\UDKGame\Config\}} |
}} | }} | ||
Line 102: | Line 103: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 120 FPS by default. For higher FPS, see [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Edit {{file|UDKEngine.ini}}|fix= | ||
+ | <ol> | ||
+ | <li> Go to {{folder|{{p|game}}\UDKGame\Config\}} and open {{file|UDKEngine.ini}} with a notepad. | ||
+ | <li> {{key|Ctrl|F}} to find the line <code>bSmoothFrameRate=TRUE</code> | ||
+ | <li> Change it to <code>bSmoothFrameRate=FALSE</code> | ||
+ | <li> Save the file and launch the game. | ||
+ | </ol> | ||
+ | {{ii}} This has not been tested if it has effects or issues related to the game's physics or logic. Please fill this information. | ||
}} | }} | ||
Line 115: | Line 127: | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
Line 205: | Line 217: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 225: | Line 237: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = |
Latest revision as of 14:52, 24 March 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
shaun Williams | |
Publishers | |
MAG Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 18, 2014 |
Taxonomy | |
Series | Ghostship |
Ghostship | |
---|---|
Ghostship Aftermath | 2014 |
CDF Ghostship | 2015 |
Ghostship Chronicles | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | DRM-free when launched via <path-to-game>\Binaries\Win32\UDK.exe .[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UDKGame\Config\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/280890/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Binaries\Win32\gsstorysav0.sav[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/280890/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 2 in-game selectable resolutions; 1280 x 720 and 1920 x 1080. Other resolutions can be set in UDKGame/Config/UDKSystemSettings.ini | ||
Multi-monitor | |||
Ultra-widescreen | Image is Vert- and FOV cannot be increased to compensate. | ||
4K Ultra HD | Resolution can be set in UDKGame/Config/UDKSystemSettings.ini | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Can be set up to 4x | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 120 FPS by default. For higher FPS, see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Edit UDKEngine.ini
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Even though this is a UDK game, keymappings cannot be rebound by editing the .ini files because this function has been deliberately disabled by the developer. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | 2.3 GHz | 3.3 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 18 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 9.0c compatible Shader model 3 support |
2 GB of VRAM DirectX 9.0 compatible Shader model 3 support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (280890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Robot Enthusiast on 2024-03-24