Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Geometry Wars: Retro Evolved"

From PCGamingWiki, the wiki about fixing PC games
m (→‎API: updated template usage)
 
(4 intermediate revisions by 4 users not shown)
Line 10: Line 10:
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|geometry-wars-retro-evolved|76}}
 
{{Infobox game/row/reception|Metacritic|geometry-wars-retro-evolved|76}}
{{Infobox game/row/reception|IGDB|geometry-wars-retro-evolved|90}}
+
{{Infobox game/row/reception|IGDB|geometry-wars-retro-evolved|}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
Line 31: Line 31:
 
|wikipedia    = Geometry Wars: Retro Evolved
 
|wikipedia    = Geometry Wars: Retro Evolved
 
|winehq      = 5354
 
|winehq      = 5354
 +
|license      =
 
}}
 
}}
  
Line 100: Line 101:
 
|antialiasing              = limited
 
|antialiasing              = limited
 
|antialiasing notes        = On/off toggle.
 
|antialiasing notes        = On/off toggle.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
Line 136: Line 140:
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 
|button prompts            = false
 
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
Line 160: Line 180:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 203: Line 225:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 220: Line 245:
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
 
|minHD    = 150 MB
 
|minHD    = 150 MB
|minGPU  =  
+
|minGPU  = Shader Model 2.0 support
 
|minVRAM  = 128 MB
 
|minVRAM  = 128 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c

Latest revision as of 23:17, 11 May 2023

Geometry Wars: Retro Evolved
Geometry Wars: Retro Evolved cover
Developers
Bizarre Creations
Publishers
Microsoft Game Studios
Release dates
Windows March 7, 2007
Reception
Metacritic 76
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres Arcade, Shooter
Art styles Abstract
Series Geometry Wars
Geometry Wars: Retro Evolved on HowLongToBeat
Geometry Wars: Retro Evolved on IGDB
Geometry Wars: Retro Evolved guide on StrategyWiki
Geometry Wars: Retro Evolved on MobyGames
Geometry Wars: Retro Evolved on Wikipedia
Geometry Wars
Geometry Wars: Retro Evolved 2007
Geometry Wars 3: Dimensions Evolved 2014

Key points

Missing retro game style, achievements, and leaderboards are only local, no online leaderboards like on the Xbox 360.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\Local\Bizarre Creations\Geometry Wars Retro Evolved\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/8400/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\Local\Bizarre Creations\Geometry Wars Retro Evolved\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/8400/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Input

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No speech
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Crash on resolution change

Change via Windowed mode[citation needed]

Geometry Wars may sometimes crash when switching from one fullscreen mode to another.

  1. In the options menu, first change screen resolution to windowed mode.
  2. Return to the options menu, switch to full screen, and set the resolution options desired.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) Shader Model 2.0 support
128 MB of VRAM
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References