Difference between revisions of "Gas Guzzlers: Combat Carnage"
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Revision as of 21:08, 19 January 2022
Developers | |
---|---|
Gamepires | |
Release dates | |
Windows | May 4, 2012 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Genres | Racing, Vehicle combat |
Series | Gas Guzzlers |
Gas Guzzlers | |
---|---|
Gas Guzzlers: Combat Carnage | 2012 |
Gas Guzzlers Extreme | 2013 |
Key points
- Updated, and released as Gas Guzzlers Extreme in 2013.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Kondorcomm HR; ValuSoft US (1.3.1.0); TUFFKAT AU (1.2.0.0) | |||
Steam | ||||
GamersGate (unavailable) | ||||
Origin (unavailable) |
- No longer available on Cenega, Desura, Impulse and Origin.
- A demo is available.
Essential improvements
Patches
- Patches AU retail copy is 1.2.0.0, while the US retail copy is fully updated to 1.3.1.0.
Skip intro videos
Skip intro videos[citation needed] |
---|
<Var name="SkipIntro" type="Bool" value="0" />
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Gamepires\GasGuzzlersCombatCarnage\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/596620/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Gamepires\GasGuzzlersCombatCarnage\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/596620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | HUD elements may be small on large resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Use Borderless Gaming with 'Auto-Maximize' disabled. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only | ||
Vertical sync (Vsync) | Locks FPS to 60. See Run the game at screen refresh rate | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Field of view |
---|
<Var name="MinCameraFOV" type="Float" value="=60.000000" /> <Var name="MaxCameraFOV" type="Float" value="70.000000" />
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Partial Controller support only. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Hungarian | ||||
Italian | ||||
Spanish | ||||
Russian |
Change language |
---|
<Var name="Language" type="String" value="en" />
Supported language list:
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Traffic will route over LAN but requires Internet connection | ||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting | ||
Direct IP |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set refresh rate manually |
---|
<Var name="RefreshRateInHz" type="Int" value="60" />
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Dual-core 2.0 GHz | Quad-core Q6600 2.4 GHz or Equivalent |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 8800 Ultra or 4850 AMD/ATI 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
AMD Radeon 6850, Nvidia GeForce 560 1 GB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/596620/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (596620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.