Difference between revisions of "Garfield: Saving Arlene"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= HUD is stretched |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = HUD is stretched |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = |
Revision as of 03:28, 5 June 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Eko System | |
Publishers | |
Hip Games | |
Release dates | |
Windows | October 2005 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, XP |
Processor (CPU) | Intel Pentium III 1.2 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible |