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Difference between revisions of "GP500"

From PCGamingWiki, the wiki about fixing PC games
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==Issues unresolved==
 
==Issues unresolved==
===Game framedrops and speedups===
+
===Game framedrops/speedups/freeze===
{{ii}} The game randomly lowers the fps to 30fps for a few minutes when it recovers to 60fps the game speeds up for a few seconds
+
{{ii}} Due to an issue with clockspeed, the game will begin losing frames within minutes of startup regardless of compatibility mode settings. It can regain frames at an exceedingly accelerated rate shortly after but it will always lead to a freeze.
 +
 
 
==Other information==
 
==Other information==
 
===API===
 
===API===

Revision as of 15:45, 25 March 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
GP500
GP500 cover
Developers
Melbourne House
Publishers
Hasbro Interactive
Release dates
Windows October 13, 1999
Taxonomy
Monetization One-time game purchase
Modes Singleplayer

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

GP500 is a singleplayer game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Monetization

No monetization information; you can edit this page to add it.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Game framedrops/speedups/freeze

Due to an issue with clockspeed, the game will begin losing frames within minutes of startup regardless of compatibility mode settings. It can regain frames at an exceedingly accelerated rate shortly after but it will always lead to a freeze.

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References