Difference between revisions of "Forsaken Remastered"
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+ | {{Disambig|the remaster|the 1998 original game|[[Forsaken]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Forsaken Remastered cover.jpg | |cover = Forsaken Remastered cover.jpg | ||
Line 13: | Line 14: | ||
{{Infobox game/row/date|Linux|July 31, 2018}} | {{Infobox game/row/date|Linux|July 31, 2018}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
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|steam appid side = | |steam appid side = | ||
|gogcom id = 1624591191 | |gogcom id = 1624591191 | ||
− | |igdb = forsaken-remastered | + | |hltb = 3650 |
+ | |igdb = forsaken-remastered | ||
+ | |lutris = forsaken-remastered | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 111883 |
|wikipedia = Forsaken (video game) | |wikipedia = Forsaken (video game) | ||
|winehq = | |winehq = | ||
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}} | }} | ||
− | ''' | + | {{Introduction |
− | + | |introduction = '''''Forsaken Remastered''''' is a remastered release of the 1998 [[Glossary:Vehicle combat|vehicle combat]] game ''[[Forsaken]]''. It contains every level from the PC and Nintendo 64 versions, as well as levels exclusive to this version. | |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| GMG | forsaken-remastered-pc | Steam | | | Windows, OS X, Linux }} | {{Availability/row| GMG | forsaken-remastered-pc | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| GOG.com | forsaken | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| GOG.com | forsaken | DRM-free | | | Windows, OS X, Linux }} | ||
{{Availability/row| Humble | forsaken-remastered | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Humble | forsaken-remastered | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| Steam | 668980 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 668980 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Discord | 494870847777931268 | Discord | | | Windows | unavailable }} | ||
}} | }} | ||
− | {{++}} Soundtrack can be found in Ogg Vorbis format at {{ | + | {{++}} Soundtrack can be found in Ogg Vorbis format at {{folder|{{p|game}}\music\OGG}}. |
==Game data== | ==Game data== | ||
Line 115: | Line 123: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]] (normal or fast), [[SMAA]], up to 16x [[MSAA]].<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] in DirectX 11 mode by enhancing the in-game MSAA. | |antialiasing notes = [[FXAA]] (normal or fast), [[SMAA]], up to 16x [[MSAA]].<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] in DirectX 11 mode by enhancing the in-game MSAA. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 123: | Line 134: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 157: | Line 170: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 177: | Line 190: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Croatian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan translation [https://drive.google.com/file/d/1VAw8i6SVaWSk0kkjiS6W5yhD78SpqbVi/view?usp=share_link Download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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==Issues fixed== | ==Issues fixed== | ||
===Game won't run on open source driver for AMD GPU (Linux)=== | ===Game won't run on open source driver for AMD GPU (Linux)=== | ||
− | {{Fixbox|description=Override Mesa GLSL version|ref=<ref> | + | {{Fixbox|description=Override Mesa GLSL version|ref=<ref>{{Refurl|url=https://www.gamingonlinux.com/articles/nightdive-studios-have-released-forsaken-remastered-with-linux-support.12253/comment_id=129377|title=Nightdive Studios have released Forsaken Remastered with Linux support|date=May 2023}}</ref>|fix= |
# In '''Set Launch Options...''' on Steam add this code at the beginning: | # In '''Set Launch Options...''' on Steam add this code at the beginning: | ||
<pre>MESA_GLSL_VERSION_OVERRIDE=150 %command%</pre> | <pre>MESA_GLSL_VERSION_OVERRIDE=150 %command%</pre> | ||
}} | }} | ||
− | + | ===Issues running in Wayland (AMD GPU tested) (Linux)<ref>{{Refcheck|user=emkay|date=2022-1-8|comment=}}</ref>=== | |
− | ===Issues running in Wayland (AMD GPU tested) (Linux)=== | ||
'''Error on launch: ''kexPlatformApp::InitVideo: Failed to create window (Couldn't find matching GLX visual)'' ''' | '''Error on launch: ''kexPlatformApp::InitVideo: Failed to create window (Couldn't find matching GLX visual)'' ''' | ||
This error occurs, only with '''OpenGL''', when SDL2 wayland command is not used and/or attempting to run in fullscreen. | This error occurs, only with '''OpenGL''', when SDL2 wayland command is not used and/or attempting to run in fullscreen. | ||
− | |||
'''For ''OpenGL'', start game with SDL2 wayland enabled:''' | '''For ''OpenGL'', start game with SDL2 wayland enabled:''' | ||
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<pre>SDL_VIDEODRIVER=wayland %command%</pre> | <pre>SDL_VIDEODRIVER=wayland %command%</pre> | ||
'''Note''': Tested on '''Mesa 21.3.3''' with '''AMD Radeon RX 6800M (RDNA2).''' | '''Note''': Tested on '''Mesa 21.3.3''' with '''AMD Radeon RX 6800M (RDNA2).''' | ||
− | Additionally, only works in Windowed mode (borderless option has no effect) and '''Mesa GLSL override''' | + | Additionally, only works in Windowed mode (borderless option has no effect) and '''Mesa GLSL override''' was unnecessary. |
− | |||
− | If fullscreen is enabled and you cannot start the game (encounter error message), open the ''' | + | If fullscreen is enabled and you cannot start the game (encounter error message), open the '''kexengine.cfg''' and adjust as seen below: |
− | <pre>seta v_windowed " | + | <pre>seta v_windowed "1"</pre> |
{{Fixbox|description=Recommended to use Vulkan:|fix= | {{Fixbox|description=Recommended to use Vulkan:|fix= | ||
− | # Edit '''kexengine.cfg''' file in ''' | + | # Edit '''kexengine.cfg''' file in '''$XDG_DATA_HOME/Nightdive Studios/Forsaken EX/''' and adjust as seen below: : |
<pre>seta r_rhirenderfamily "vulkan"</pre> | <pre>seta r_rhirenderfamily "vulkan"</pre> | ||
− | '''Benefit''': No need for any command overrides and both fullscreen | + | '''Benefit''': No launch errors, no need for any command overrides and both fullscreen & windowed modes work properly. |
}} | }} | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = false | |mac os x powerpc app = false | ||
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = | + | |minCPU = 2.0 GHz Dual Core |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
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|recOS = 10 | |recOS = 10 | ||
− | |recCPU = | + | |recCPU = Intel Core i5-2300 2.8 GHz |
+ | |recCPU2 = AMD Phenom II X4 945 3.0 GHz | ||
|recRAM = 2 GB | |recRAM = 2 GB | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
− | |notes = | + | |notes = {{ii}} Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible. |
}} | }} | ||
Latest revision as of 21:41, 25 December 2023
This page is for the remaster. For the 1998 original game, see Forsaken.
Developers | |
---|---|
Original game | Probe Entertainment |
Remastered | Nightdive Studios |
Publishers | |
Nightdive Studios | |
Engines | |
Kex Engine 3.6 | |
Release dates | |
Windows | July 31, 2018 |
macOS (OS X) | July 31, 2018 |
Linux | July 31, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Vehicle combat |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Forsaken |
Forsaken | |
---|---|
Forsaken | 1998 |
Forsaken Remastered | 2018 |
Forsaken Remastered is a remastered release of the 1998 vehicle combat game Forsaken. It contains every level from the PC and Nintendo 64 versions, as well as levels exclusive to this version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Discord (unavailable) |
- Soundtrack can be found in Ogg Vorbis format at
<path-to-game>\music\OGG
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\Forsaken EX\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Nightdive Studios/Forsaken EX/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\Forsaken EX\saves\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Nightdive Studios/Forsaken EX/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Intro cutscene is prerendered at 640x360. | ||
Field of view (FOV) | 45-120 vertical. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA (normal or fast), SMAA, up to 16x MSAA. Nvidia users can force SGSSAA in Nvidia Profile Inspector in DirectX 11 mode by enhancing the in-game MSAA. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uses interpolation for "high FPS and 144 Hz users." | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Has strong negative mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 7.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Croatian | Fan translation Download. | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 16 | Use Nucleus Coop Mod. | ||
LAN play | 16 | Use Goldberg Steam Emulator. Requires Steam Version. | ||
Online play | 16 |
Issues fixed
Game won't run on open source driver for AMD GPU (Linux)
Override Mesa GLSL version[1] |
---|
MESA_GLSL_VERSION_OVERRIDE=150 %command% |
Issues running in Wayland (AMD GPU tested) (Linux)[2]
Error on launch: kexPlatformApp::InitVideo: Failed to create window (Couldn't find matching GLX visual)
This error occurs, only with OpenGL, when SDL2 wayland command is not used and/or attempting to run in fullscreen.
For OpenGL, start game with SDL2 wayland enabled:
- In Set Launch Options... on Steam add this code at the beginning:
SDL_VIDEODRIVER=wayland %command%
Note: Tested on Mesa 21.3.3 with AMD Radeon RX 6800M (RDNA2). Additionally, only works in Windowed mode (borderless option has no effect) and Mesa GLSL override was unnecessary.
If fullscreen is enabled and you cannot start the game (encounter error message), open the kexengine.cfg and adjust as seen below:
seta v_windowed "1"
Recommended to use Vulkan: |
---|
seta r_rhirenderfamily "vulkan" Benefit: No launch errors, no need for any command overrides and both fullscreen & windowed modes work properly. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 3.2 | |
Vulkan | 1.0 | Added in 1.4.1 update[3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | SDL2 |
Forsaken EX Tools
- Various Python scripts for Blender that were used for developing the remaster.
- Were designed for personal use; as such, some features are not completely functional.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.0 GHz Dual Core | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM OpenGL 3.2 compatible DirectX 10 compatible | |
Sound (audio device) | DirectX compatible |
- Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.11 |
Processor (CPU) | 2.0 GHz Dual Core | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800/7900/8600 ATI/AMD Radeon HD 2600/3600 or X1800/X1900 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 16.04 |
Processor (CPU) | 2.0 GHz Dual Core | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800/7900/8600 ATI/AMD Radeon HD 2600/3600 or X1800/X1900 |
- A 64-bit operating system is required.
References
- ↑ Nightdive Studios have released Forsaken Remastered with Linux support - last accessed on May 2023
- ↑ Verified by User:emkay on 2022-1-8
- ↑ Forsaken Remastered :: Update #1 is available now! - Steam Community - last accessed on 2018-08-16