Difference between revisions of "Falcon 4.0"
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+ | {{cleanup}} | ||
{{Infobox game | {{Infobox game | ||
|cover = MPF40.jpg | |cover = MPF40.jpg | ||
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|MacSoft|Mac OS}} | {{Infobox game/row/publisher|MacSoft|Mac OS}} | ||
− | | | + | |release dates= |
{{Infobox game/row/date|Windows|December 12, 1998}} | {{Infobox game/row/date|Windows|December 12, 1998}} | ||
{{Infobox game/row/date|Mac OS|June, 1999}} | {{Infobox game/row/date|Mac OS|June, 1999}} | ||
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== Input settings == | == Input settings == | ||
[[File:Falcon 4 BMS Controls .png|290px|right|thumb|In-game control settings (BMS 4.32 Mod)]] | [[File:Falcon 4 BMS Controls .png|290px|right|thumb|In-game control settings (BMS 4.32 Mod)]] | ||
− | {{Input | + | {{Input settings |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = hackable |
− | | | + | |acceleration option notes = See [[#BMS 4.32 Upgrade|BMS 4.32 Upgrade]]. |
− | | | + | |mouse menu = unknown |
− | | | + | |mouse menu notes = |
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
}} | }} | ||
− | == | + | ==Issues unresolved== |
+ | ===Graphics glitches=== | ||
Graphical bugs are experienced during gameplay while running in Windows 7. Some textures will show bright purple sections with and without the patch and with the patch, text is unreadable while using hardware rendering. Switching to software rendering solves this but the game slows to a crawl while the cockpit is in view. | Graphical bugs are experienced during gameplay while running in Windows 7. Some textures will show bright purple sections with and without the patch and with the patch, text is unreadable while using hardware rendering. Switching to software rendering solves this but the game slows to a crawl while the cockpit is in view. | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
|minproc = Intel Pentium 166 MHz | |minproc = Intel Pentium 166 MHz | ||
|minmem = 32 MB | |minmem = 32 MB | ||
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|minGPU = High Colour graphics card | |minGPU = High Colour graphics card | ||
− | |recOS = | + | |recOS = 98 |
|recproc = Intel Pentium II 450 MHz | |recproc = Intel Pentium II 450 MHz | ||
|recmem = 128 MB | |recmem = 128 MB | ||
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|recVRAM = 8 MB | |recVRAM = 8 MB | ||
}} | }} | ||
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Revision as of 11:12, 28 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
MicroProse | |
Publishers | |
Mac OS | MacSoft |
Release dates | |
Windows | December 12, 1998 |
Mac OS (Classic) | June 1999 |
Falcon | |
---|---|
Falcon | 1987 |
Falcon A.T. | 1988 |
Falcon 3.0 | 1991 |
Falcon 4.0 | 1998 |
Falcon 4.0: Allied Force | 2005 |
Key points
- It is highly recommended to play the game with a joystick
- The manual is required to fully understand the underlying game mechanics
General information
- Falconpedia - A wiki dedicated to Falcon 4.0
Availability
Improvements
Version 1.08 Patch
The version 1.08 patch provides bugs fixes.
It can be found here.
BMS 4.32 Upgrade
BMS 4.32 is the latest and greatest Falcon 4.0 mod currently available. Released September of 2011, it brings total Windows 7 compatibility and support for modern gpus among many other bug fixes, graphical enhancements and avionics and realism improvements such as completely new Flight Modelling, DirectX 9.0c support with Shader Model 3.0 and HDR to name a few. More info regarding BMS 4.32 is here: BenchMarkSims webpage
It can also be downloaded from here.
Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Issues unresolved
Graphics glitches
Graphical bugs are experienced during gameplay while running in Windows 7. Some textures will show bright purple sections with and without the patch and with the patch, text is unreadable while using hardware rendering. Switching to software rendering solves this but the game slows to a crawl while the cockpit is in view.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 175 MB free | 600 MB free |
Video card (GPU) | High Colour graphics card | 3D graphics card 8 MB of VRAM |