Difference between revisions of "Eternal War: Shadows of Light"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: updated template usage) |
AlphaYellow (talk | contribs) |
||
(34 intermediate revisions by 7 users not shown) | |||
Line 4: | Line 4: | ||
{{Infobox game/row/developer|Two Guys Software}} | {{Infobox game/row/developer|Two Guys Software}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Two Guys Software}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|Quake engine}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 11, 2002}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Survival horror, TPS }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Medieval, Zombies }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 82824 | ||
+ | |lutris = | ||
+ | |mobygames = 76327 | ||
+ | |igdb = eternal-war-shadows-of-light | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 16: | Line 33: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = It was originally released commercially on December 11, 2002, and later re-released as freeware on November 2, 2008.<ref>{{Refurl|url=http://www.mobygames.com/game/windows/eternal-war-shadows-of-light/release-info|title=MobyGames|date=18-08-2008}}</ref> | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://hg101.kontek.net/christianfps/christianfps3.htm Hardcore Gaming 101] - Comprehensive article about Christian video games | {{mm}} [https://hg101.kontek.net/christianfps/christianfps3.htm Hardcore Gaming 101] - Comprehensive article about Christian video games | ||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | DRM-free | | | Windows }} | {{Availability/row| Retail | | DRM-free | | | Windows }} | ||
− | {{Availability/row| | + | {{Availability/row| official | https://archive.org/details/eternalwar_201612 | DRM-free | | | Windows }} |
}} | }} | ||
Line 40: | Line 61: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 49: | Line 70: | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = 90° by default. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Use [[Glossary:Windowed#D3DWindower|D3DWindower]]. | |windowed notes = Use [[Glossary:Windowed#D3DWindower|D3DWindower]]. | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = false | |anisotropic = false | ||
Line 65: | Line 86: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Run the game with [[Glossary:Command line arguments|{{code|-width 1920 -height 1080 -bpp 32}}]] parameter (Change the values if needed)|ref=<ref name="AlphaYellow12122023"/>|fix= |
− | {{ | + | |
− | {{ | + | '''Notes''' |
+ | {{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | {{--}} Text and HUD items become very small and unreadable at high resolutions, like 1080p and above. To fix it, see [[#Small HUD at high resolutions|Small HUD at high resolutions]]. | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Use | + | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. |
− | # Open | + | |
− | # Type in <code> | + | {{Fixbox|description=Use the console|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-02}}</ref>|fix= |
+ | # Open the console with {{key|~}}. | ||
+ | # Type in <code>fov x</code> where x is your horizontal FOV value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The value isn't maintained after a game restart, edit {{file|autoexec.cfg}} for that. | ||
}} | }} | ||
− | ==Input | + | {{Fixbox|description=Edit {{file|autoexec.cfg}}|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-02}}</ref>|fix= |
− | {{Input | + | # Open {{file|autoexec.cfg}} inside {{folder|{{p|game}}/ew/}}. |
+ | # Below the following section, put <code>fov "x"</code> (replace x with your preferred horizontal FOV): | ||
+ | <pre> | ||
+ | //execute console commands | ||
+ | stuffcmds | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Run the game with [[Glossary:Command line arguments|{{code|+fov x}}]] parameter (Change x with the prefered horizontal FOV value).|ref=<ref name="AlphaYellow12122023"/>}} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 153: | Line 195: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 163: | Line 205: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 172: | Line 216: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 187: | Line 230: | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
|lan play players = 8 | |lan play players = 8 | ||
|lan play modes = Co-op, Versus | |lan play modes = Co-op, Versus | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
|online play players = 8 | |online play players = 8 | ||
|online play modes = Co-op, Versus | |online play modes = Co-op, Versus | ||
Line 198: | Line 241: | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 216: | Line 259: | ||
==Issues fixed== | ==Issues fixed== | ||
===Fog is being rendered at too low of a distance=== | ===Fog is being rendered at too low of a distance=== | ||
− | {{Fixbox|description=Use fog fix|ref={{ | + | {{Fixbox|description=Use fog fix|ref=<ref name="AlphaYellow12122023">{{Refcheck|user=AlphaYellow|date=2023-12-12}}</ref>|fix= |
− | # Download [https://community.pcgamingwiki.com/files/file/630-eternal-war-fog-fix/ fog fix] and extract it. | + | # Download the [https://community.pcgamingwiki.com/files/file/630-eternal-war-fog-fix/ fog fix] and extract it. |
− | # Move < | + | # Move {{folder|ew}} to {{folder|{{p|game}}}}, overwriting the original {{file|fog.txt}} files. |
+ | }} | ||
+ | |||
+ | ===Mouse stuttering/skipping=== | ||
+ | {{Fixbox|description=Download [https://fearless-assassins.com/files/file/1656-rinput/ RInput]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-10}}</ref>|fix= | ||
+ | # Extract {{file|RInput.dll}} and {{file|RInput.exe}} to any location (can be inside the game folder where the game executable is). | ||
+ | # Create a shortcut to {{file|RInput.exe}}. | ||
+ | # Right-click the newly created shortcut, go to Properties, and in the '''Target''' field, add a space followed by {{code|EternalWar-HQ.exe}} (e.g. {{code| "...\RInput 1.44\RInput.exe" EternalWar-HQ.exe}}). | ||
+ | # Run the shortcut before or during the game (Note that the executable name is case-sensitive). | ||
+ | }} | ||
+ | |||
+ | ===Small HUD at high resolutions=== | ||
+ | {{Fixbox|description=Run the game with [[Glossary:Command line arguments|{{code|-conwidth 1280 -conheight 720}}]] parameter (Change the values if needed).|ref=<ref name="AlphaYellow12122023"/>|fix= | ||
}} | }} | ||
Line 228: | Line 283: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 242: | Line 297: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 02:30, 18 December 2023
Developers | |
---|---|
Two Guys Software | |
Publishers | |
Two Guys Software | |
Engines | |
Quake engine | |
Release dates | |
Windows | December 11, 2002 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Survival horror, TPS |
Art styles | Realistic |
Themes | Fantasy, Medieval, Zombies |
Eternal War: Shadows of Light is a singleplayer and multiplayer first-person and third-person action, FPS, shooter, survival horror and TPS game.
It was originally released commercially on December 11, 2002, and later re-released as freeware on November 2, 2008.[1]
General information
- Hardcore Gaming 101 - Comprehensive article about Christian video games
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ew\*.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ew\*.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 90° by default. See Field of view (FOV). | ||
Windowed | Use D3DWindower. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Run the game with -width 1920 -height 1080 -bpp 32 parameter (Change the values if needed)[2]
|
---|
Notes
|
Field of view (FOV)
- To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use
106
.
Use the console[3] |
---|
Notes
|
Edit autoexec.cfg [4]
|
---|
//execute console commands stuffcmds |
Run the game with +fov x parameter (Change x with the prefered horizontal FOV value).[2]
|
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Co-op, Versus |
||
Online play | 8 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Fog is being rendered at too low of a distance
Use fog fix[2] |
---|
|
Mouse stuttering/skipping
Download RInput[5] |
---|
|
Small HUD at high resolutions
Run the game with -conwidth 1280 -conheight 720 parameter (Change the values if needed).[2]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 300 MHz |
System memory (RAM) | 64 MB | 256 MB |
Hard disk drive (HDD) | 150 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ MobyGames - last accessed on 18-08-2008
- ↑ 2.0 2.1 2.2 2.3 Verified by User:AlphaYellow on 2023-12-12
- ↑ Verified by User:AlphaYellow on 2023-07-02
- ↑ Verified by User:AlphaYellow on 2023-07-02
- ↑ Verified by User:AlphaYellow on 2023-12-10