Difference between revisions of "Escape from Monkey Island"
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===Add content from the PS2 version=== | ===Add content from the PS2 version=== | ||
{{ii}} The PS2 version (which came out after the PC version) of the game includes better quality audio tracks for the videos, some extra dialogue lines omitted from the PC version, and a help chart for the Monkey Kombat minigame. | {{ii}} The PS2 version (which came out after the PC version) of the game includes better quality audio tracks for the videos, some extra dialogue lines omitted from the PC version, and a help chart for the Monkey Kombat minigame. | ||
− | {{Fixbox|description=Follow the instructions on the [https://forums.scummvm.org/viewtopic.php?p=93714#p93714 | + | {{Fixbox|description=Follow the instructions on the [https://forums.scummvm.org/viewtopic.php?p=93714#p93714 ScummVM forum post]. |fix= |
}} | }} | ||
Latest revision as of 16:08, 21 April 2024
Developers | |
---|---|
LucasArts | |
Mac OS (Classic) | Aspyr Media |
Engines | |
GrimE | |
Release dates | |
Windows | November 8, 2000 |
Mac OS (Classic) | April 9, 2001 |
macOS (OS X) | November 17, 2001[citation needed] |
Reception | |
Metacritic | 86 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Adventure |
Art styles | Cartoon, Pre-rendered graphics |
Themes | Comedy, Piracy |
Series | Monkey Island |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- The PS2 version (which came out months after the original PC version) adds slightly better graphics, a more tolerable Monkey Kombat and higher quality audio for FMVs (see "Essential Improvements").
- CD installer is 16-bit and doesn't run under modern systems (see: Issues fixed).
General information
- Monkey Island Wiki
- The International House of Mojo - in-depth article including developer interviews and game trivia.
- SCUMM Bar - comprehensive fan site for the series.
- The Legend of Monkey Island - another great fan site.
- GOG.com Community Discussions - for game series.
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | v1.1.[1] | |||
Humble Store | ||||
Steam | v1.1. DRM-free when launched directly from executable.[2] |
- Demos are available from ScummVM.
Essential improvements
Patches
- Patch v1.1 is the latest patch, available from Disney's support page.
- All digital versions have already been patched to v1.1.
Replacement installer and launcher (only essential for retail copies)
- Bennyboy's Replacement Installer enables installing the game on modern systems.
- It includes an Improved Launcher, which enables high resolutions and windowed mode. It can also download and install the v1.1 patch.
DREAMM
- DREAMM bypasses the installation issues and provides a stable emulated environment that allows the game to run without issues on modern Windows, macOS, and Linux systems.
- Limited graphical options compared to dgVoodoo.
Add content from the PS2 version
- The PS2 version (which came out after the PC version) of the game includes better quality audio tracks for the videos, some extra dialogue lines omitted from the PC version, and a help chart for the Monkey Kombat minigame.
Follow the instructions on the ScummVM forum post. |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Saves\efmi.cfg[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/730830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\efmi*.gsv[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/730830/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
In-game video settings. Note: There is no multiplayer mode in the game. "Multiplayer Options..." is a joke.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game runs at 640x480, higher resolution can be forced using dgVoodoo 2 or improved launcher. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use the -w command line argument. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Direct3D: Use dgVoodoo 2 and force in dgVoodoo control panel. OpenGL: Force in graphics card control panel. |
||
Vertical sync (Vsync) | Always on in Direct3D mode; always off in OpenGL. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
dgVoodoo 2
- Can be used to force anti-aliasing and higher resolution.
Instructions[3] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Movement controls cannot be remapped. | |
Mouse acceleration | Mouse is unsupported. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | The Joystick/Gamepad setting must be enabled via keyboard before a controller can be used. | |
Controller remapping | Movement controls cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | The Joystick/Gamepad setting must be enabled first. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and voice. | |
Surround sound | ||
Subtitles | Adjustable speed. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Retail only. | |||
Traditional Chinese | Retail only. | |||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | Retail only: "Fuga da Ilha dos Macacos" (EA Brasil). | |||
Spanish |
Issues fixed
The retail version won't install
Use Replacement installer and launcher[citation needed] |
---|
Guybrush sometimes gets stuck in non-default walking and standing animations
Run Game in a single core. In windows "start /affinity 1 Monkey4.exe" |
---|
Reload an earlier save[5] |
---|
Avoid skipping cutscenes[6] |
---|
Wait for the issue to resolve itself later in the game[7] |
---|
Issues unresolved
Jambalaya Island rowboat moves extremely slowly at higher framerates
Cap framerate to 30 FPS |
---|
Try holding down the "run" button while moving in the rowboat[8] |
---|
Random lines of dialogue are skipped even though the skip button wasn't pressed
Reboot your PC[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | 1.2 | Set in the launcher. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | For 64-bit, use DREAMM. | ||||
macOS (OS X) | After the initial Mac OS release, a PowerPC OS X patch arrived in November 2001. The game never received a universal binary release after its OS X patch. | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System, iMUSE | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000 |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II |
System memory (RAM) | 32 MB (9x/ME) 64 MB (2000) |
64 MB |
Hard disk drive (HDD) | 8 MB | 1.2 GB |
Video card (GPU) | PCI or AGP 3D accelerator card 4 MB of VRAM DirectX 7.0a compatible | AGP 3D accelerator card 8 MB of VRAM |
Sound (audio device) | 16-Bit Sound card |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.6 | 9.1, 10.1 |
Processor (CPU) | PowerPC G3 233 MHz | PowerPC G3 333 MHz |
System memory (RAM) | 32 MB | 96 MB |
Hard disk drive (HDD) | 250 MB | 500 MB |
Video card (GPU) | ATI Rage Pro 3dfx Voodoo3 OpenGL 1.2 compatible | 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/730830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (730830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Hman360 on 2020-09-04
- ↑ Verified by User:Baronsmoki on 2022-10-04
- ↑ Verified by User:Antrad on May 22, 2019
- ↑ Verified by User:Baronsmoki on 2022-10-03
- ↑ Verified by User:Hman360 on 2020-09-06
- ↑ Verified by User:Hman360 on 2020-09-06
- ↑ Verified by User:Hman360 on 2020-09-06
- ↑ Verified by User:Hman360 on 2020-09-06
- ↑ Verified by User:Hman360 on 2020-09-06