Difference between revisions of "Dying Light"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability) |
m |
||
Line 66: | Line 66: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = true |
|gamesave manager notes= | |gamesave manager notes= | ||
}} | }} | ||
Line 90: | Line 90: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Can be forced through video driver. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = On and off. Uses a post-process technique.<ref>[http://www.geforce.com/whats-new/guides/dying-light-graphics-and-performance-guide#dying-light-anti-aliasing Dying Light Graphics & Performance Guide | GeForce]</ref> | |antialiasing notes = On and off. Uses a post-process technique.<ref>[http://www.geforce.com/whats-new/guides/dying-light-graphics-and-performance-guide#dying-light-anti-aliasing Dying Light Graphics & Performance Guide | GeForce]</ref> | ||
Line 99: | Line 99: | ||
|vsync notes = | |vsync notes = | ||
|high frame rate = true | |high frame rate = true | ||
− | |high frame rate notes = | + | |high frame rate notes = No refresh rate or frame rate cap. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 01:40, 12 February 2015
Developers | |
---|---|
Techland | |
Publishers | |
Warner Bros. Interactive Entertainment | |
Engines | |
Chrome Engine 6|Chrome Engine|Chrome Engine 6 | |
Release dates | |
Windows | January 27, 2015 |
Linux | January 27, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/239140/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/239140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Disable Film Grain
Instructions |
---|
Disable sun shadows
- Significant performance improvement
- Reduction in visual quality
Instructions |
---|
Disable chromatic aberration
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | See Oculus Rift. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Oculus Rift
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
- 32-bit systems are not supported.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | Intel Core i5-2500 3.3 GHz AMD FX-8120 3.1 GHz |
Intel Core i5-4670K 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | NVIDIA GeForce GTX 560 AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | NVIDIA GeForce GTX 780 AMD Radeon R9 290 2 GB of VRAM |
- Laptop versions of graphics cards may work but are NOT officially supported.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | Intel Core i5-2500 3.3 GHz AMD FX-8320 3.5 GHz |
Intel Core i5-4670K 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | NVIDIA GeForce GTX 560 AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | NVIDIA GeForce GTX 780 AMD Radeon R9 290 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/239140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (239140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Linux
- Games
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Pages with broken file links
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)