Difference between revisions of "Dreams to Reality"
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Revision as of 07:45, 7 November 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Cryo Interactive | |
Publishers | |
Cryo Interactive | |
Interplay Entertainment | |
Release dates | |
Windows | 1997 |
DOS | 1997 |
Key points
- Some of the functions like physics, HUD animation etc. are affected by the frame rate. Having higher than 30 will for example cause a simple landing to lose most of the health or even death.
- Only in Windows version you can change the directory of the installation. DOS version is fixed to
C:/CRYO/DREAMS
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- If using DOSBox with Glide suppport, you may have to use game's OVL file to run it depending on the wrapper. It can be found by unpacking
GRTVGR.exe
file, located in game's CD, using PkUnzip. To simplify the process, runpkunzip d:\3dfx\grtvgr.exe glide\drivers\voodoo\dos\glide2x.ovl
in Command Prompt or in DOSBox.
Game data
Configuration file(s) location
- Game options reset in every run
System | Location |
---|---|
Windows | |
DOS |
Save game data location
- No manual saving, game saves every time you enter a new section into a separate slot.
System | Location |
---|---|
Windows | |
DOS |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The Windows and DOS version have an option to choose from 320x200 to 800x600. It is locked to 640x480 in 3Dfx mode. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | GDI mode runs the game in Windowed | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | Some elements of the game are affected by the framerate. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controls can be viewed anytime by holding down F10 | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 | |
Glide | 1 | |
Software renderer | ||
DOS video modes | SVGA, SVGA (VESA) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | DOS 4.0 or DOS 6.22 | Windows 95 |
Processor (CPU) | Intel Pentium | Intel Pentium |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | SVGA/VESA/Glide supported GPU | Direct3D/Glide supported GPU |