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Difference between revisions of "Dreams to Reality"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Drms 2 reality.png
 
|cover        = Drms 2 reality.png
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Cryo Interactive}}
 
{{Infobox game/row/publisher|Cryo Interactive}}
 +
{{Infobox game/row/publisher|Interplay Entertainment}}
 +
|engines      =
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|1997}}
 
{{Infobox game/row/date|Windows|1997}}
 
{{Infobox game/row/date|DOS|1997}}
 
{{Infobox game/row/date|DOS|1997}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 2880
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    = Dreams_to_Reality
+
|mobygames    = dreams-to-reality
 +
|wikipedia    = Dreams to Reality
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
'''Key note'''
+
'''Key points'''
{{--}} The Windows installer will not install the game in modern systems with the missing space complaint, regardless if there's enough free space in your disk or not.
+
{{--}} Some game elements, like physics and HUD animations, are affected by the frame rate. Having a higher FPS than 30 will, for example, cause a simple landing to cost the player most of their health or even result in death.
 
+
{{ii}} Only in the Windows version you can change the directory of the installation. DOS version is fixed to <code>C:\CRYO\DREAMS</code>
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | | |  | Windows, DOS}}
+
{{Availability/row| Retail |  | disc ||  | Windows, DOS}}
 
}}
 
}}
 
+
{{ii}} If using DOSBox with Glide suppport, you may have to use game's OVL file to run it depending on the wrapper. It can be found by unpacking <code>GRTVGR.exe</code> file, located in game's CD,  using PkUnzip. To simplify the process, run <code>pkunzip d:\3dfx\grtvgr.exe glide\drivers\voodoo\dos\glide2x.ovl</code> in Command Prompt or in DOSBox.
==Essential improvements==
 
 
 
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 +
{{--}} Game options reset in every run
 
{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|}}
 
{{Game data/config|Windows|}}
Line 36: Line 52:
  
 
===Save game data location===
 
===Save game data location===
 +
{{--}} No manual saving, game saves every time you enter a new section into a separate slot.
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|}}
 
{{Game data/saves|Windows|}}
Line 41: Line 58:
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|game settings.png|General settings.}}
+
 
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 49: Line 66:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = hackable
+
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= The Windows and DOS version have an option to choose from 320x200 to 800x600. It is locked to 640x480 in 3Dfx mode.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = GDI mode runs the game in Windowed
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Some elements of the game are affected by the framerate.
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = false
|key remap notes          =  
+
|key remap notes          = Controls can be viewed anytime by holding down {{key|F10}}
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        =
 +
|red book cd audio notes  =  
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles =  
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 
==Network==
 
{{Network/Multiplayer
 
|local play          = false
 
|local play players  =
 
|local play modes    =
 
|local play notes    =
 
|lan play            =
 
|lan play players    =
 
|lan play modes      =
 
|lan play notes      =
 
|online play          =
 
|online play players  =
 
|online play modes    =
 
|online play notes    =
 
|asynchronous        =
 
|asynchronous notes  =
 
}}{{Network/Connections
 
|matchmaking        =
 
|matchmaking notes  =
 
|p2p                =
 
|p2p notes          =
 
|dedicated          =
 
|dedicated notes    =
 
|self-hosting      =
 
|self-hosting notes =
 
|direct ip          =
 
|direct ip notes    =
 
}}{{Network/Ports
 
|tcp  =
 
|udp  =
 
|upnp =
 
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 3
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        =  
 
|opengl versions        =  
|opengl notes          =
+
|opengl notes          =  
 
|glide versions        = 1
 
|glide versions        = 1
 
|glide notes            =  
 
|glide notes            =  
|software mode          =  
+
|software mode          = true
 
|software mode notes    =  
 
|software mode notes    =  
 
|mantle support        =  
 
|mantle support        =  
Line 223: Line 221:
 
|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
|dos modes              =  
+
|dos modes              = SVGA, VESA
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
}}
+
|windows arm app        = false
 
+
|windows exe notes      =  
===Middleware===
+
|macos intel 32-bit app =  
{{Middleware
+
|macos intel 64-bit app =  
|physics          =  
+
|macos arm app          = unknown
|physics notes    =
+
|macos app notes       =  
|audio            =
+
|linux 32-bit executable=  
|audio notes      =  
+
|linux 64-bit executable=  
|interface        =  
+
|linux arm app          = unknown
|interface notes  =  
+
|linux executable notes =  
|input            =  
 
|input notes     =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
 
}}
 
}}
  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 4.0 or DOS 6.22
|minCPU  =  
+
|minCPU  = Intel Pentium
|minRAM  =  
+
|minRAM  = 16 MB
|minHD    =  
+
|minHD    = 500 MB
|minGPU  =  
+
|minGPU  = SVGA/VESA/Glide supported GPU
  
|recOS    =  
+
|recOS    = 95
 
|recCPU  =  
 
|recCPU  =  
|recRAM  =  
+
|recRAM  = 32 MB
|recHD    =  
+
|recHD    = 1 GB
|recGPU  =  
+
|recGPU  = Direct3D/Glide supported GPU
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 01:40, 17 January 2023

Dreams to Reality
Dreams to Reality cover
Developers
Cryo Interactive
Publishers
Cryo Interactive
Interplay Entertainment
Release dates
Windows 1997
DOS 1997
Dreams to Reality on HowLongToBeat
Dreams to Reality on MobyGames
Dreams to Reality on Wikipedia

Key points

Some game elements, like physics and HUD animations, are affected by the frame rate. Having a higher FPS than 30 will, for example, cause a simple landing to cost the player most of their health or even result in death.
Only in the Windows version you can change the directory of the installation. DOS version is fixed to C:\CRYO\DREAMS

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
DOS
If using DOSBox with Glide suppport, you may have to use game's OVL file to run it depending on the wrapper. It can be found by unpacking GRTVGR.exe file, located in game's CD, using PkUnzip. To simplify the process, run pkunzip d:\3dfx\grtvgr.exe glide\drivers\voodoo\dos\glide2x.ovl in Command Prompt or in DOSBox.

Game data

Configuration file(s) location

Game options reset in every run
System Location
Windows
DOS

Save game data location

No manual saving, game saves every time you enter a new section into a separate slot.
System Location
Windows
DOS

Video

Graphics feature State Notes
Widescreen resolution
The Windows and DOS version have an option to choose from 320x200 to 800x600. It is locked to 640x480 in 3Dfx mode.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
GDI mode runs the game in Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS
Some elements of the game are affected by the framerate.
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Controls can be viewed anytime by holding down F10
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French

Other information

API

Technical specs Supported Notes
Direct3D 3
Glide 1
Software renderer
DOS video modes SVGA, SVGA (VESA)
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 4.0 or DOS 6.22
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) SVGA/VESA/Glide supported GPU


References