Difference between revisions of "Dream"
From PCGamingWiki, the wiki about fixing PC games
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|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 7600 GS |
|minGPU2 = ATI Radeon HD 2400 Pro | |minGPU2 = ATI Radeon HD 2400 Pro | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
Line 256: | Line 256: | ||
|recRAM = 3 GB | |recRAM = 3 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX260 |
|recGPU2 = ATI Radeon 4870 | |recGPU2 = ATI Radeon 4870 | ||
|recVRAM = 512 MB | |recVRAM = 512 MB |
Revision as of 03:19, 3 May 2017
Developers | |
---|---|
HyperSloth | |
Publishers | |
Mastertronic | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 31, 2015[1] |
General information
- Official blog
- Official forum
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/229580/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/229580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dream. |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Multiple issues, fixes expected early 2014.[2] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
BUILT WITH UDK has stopped working
Instructions |
---|
Game won't start
Instructions |
---|
- Alternatively you could try disabling your firewall/allowing the application through it.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7, 8 | Vista SP2, 7, 8 |
Processor (CPU) | Intel Core 2 Duo, AMD Athlon X2, or equivalent, running at 1.6 GHz or greater | Quad Core 2.0 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7600 GS ATI Radeon HD 2400 Pro 256 MB of VRAM | Nvidia GeForce GTX260 ATI Radeon 4870 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/229580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (229580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (VR support)
- VR games
- Invalid template usage (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)