Difference between revisions of "Disney's Hercules"
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SirYodaJedi (talk | contribs) m (→Video: nvm, definitely rendered at the same resolution as the sprites are rasterized.) |
SirYodaJedi (talk | contribs) m (→Video: change n/a to false) |
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
− | |fov notes = | + | |fov notes = Uses 2D camera angles. |
|windowed = true | |windowed = true | ||
|windowed notes = Scaled to window size of up to 1280x960. | |windowed notes = Scaled to window size of up to 1280x960. | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = Textures on 3D models are point-sampled. |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = 3D models are not antialiased. |
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = |
Revision as of 18:02, 18 June 2020
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Developers | |
---|---|
Eurocom | |
Publishers | |
Disney Interactive Studios | |
Release dates | |
Windows | October 24, 1997 |
Reception | |
IGDB | 60 |
Hercules | |
---|---|
Subseries of Disney | |
Disney's Animated Storybook: Hercules | 1997 |
Disney's Hercules | 1997 |
Hades Challenge | 1998 |
Key points
- Also known in Europe as Disney's Action Game Featuring Hercules.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Essential improvements
Higher quality music (GOG.com/Steam version)
Replace the music tracks with higher quality ones ripped from the original CD. Not necessary on retail version.
Replace .ogg files[1] |
---|
|
Skip intro videos
Delete/move/rename video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\DISNEY.INI[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/987400/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Disney Interactive\Hercules\1.00\Config[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/987400/pfx/[Note 2] |
- An internal save feature exists, you need to use F3 at the main game screen to choose your previously unlocked level you want to play.
- The game also uses a system of "passwords" for the user to access each level they reach.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x240 only | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Uses 2D camera angles. | ||
Windowed | Scaled to window size of up to 1280x960. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Textures on 3D models are point-sampled. | ||
Anti-aliasing (AA) | 3D models are not antialiased. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 30 FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sounds and music can only be on/off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues fixed
CDDA Sound Playback Issue
- As an old game, the audio can be played with the CD into a modern Windows only if the letter of the drive is the first alphabetically of all CDs periphical (virtual included)
- GOG and Steam version support OGG audio
Graphics issue on Windows 10
- 3D may not be rendered properly on recent Windows, use MS dgvoodoo dll
Install on modern computer
Use a 32-bit installer[citation needed] |
---|
|
System requirements
Windows[2] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 57 MB | |
Video card (GPU) | 256 color compatible | |
Sound (audio device) | 16-bit compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (987400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.