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Difference between revisions of "Dead Space"

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m (the stated location of d3doverrider was incorrect ; redlinked "custom resolution" again: the topic is worth a page IMO.)
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==System Requirements==
 
==System Requirements==
 
{{SysReq
 
{{SysReq
 +
|minOS = Windows XP SP2
 +
|recOS = Windows 7
 
|minproc = Intel Pentium 4 2.8 GHz or AMD Athlon 64 3000+
 
|minproc = Intel Pentium 4 2.8 GHz or AMD Athlon 64 3000+
 
|recproc = Intel Core 2 2.0 GHz or AMD Athlon 64 x2 4200+
 
|recproc = Intel Core 2 2.0 GHz or AMD Athlon 64 x2 4200+
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|minGPU1 = nVidia GeForce 6800 GT or ATi Radeon X1600 Pro
 
|minGPU1 = nVidia GeForce 6800 GT or ATi Radeon X1600 Pro
 
|recGPU1 = nVidia GeForce 8600 GT or Radeon HD 2600 XT
 
|recGPU1 = nVidia GeForce 8600 GT or Radeon HD 2600 XT
 +
|minHD = 7.5 GB
 
}}
 
}}
  

Revision as of 04:00, 28 April 2012

Template:Infobox

Mouse Lag and Random Sensitivity

Enabling V-sync in the game options will induce a very noticeable mouse lag, and also has the problem of limiting the game to 30 fps rather than 60 fps. Disabling in-game V sync removes this problem but also creates the problem of random sensitivity and screen tearing. Follow these steps to force 60 Hz vertical sync with minimal mouse latency.

  • Download RivaTuner from guru3D.
  • Once installed, find and launch D3DOverrider.exe
  • Click the + icon at the bottom of the interface and add Dead Space.exe
  • Select Dead Space.exe and specify Triple Buffering OFF and V Sync ON. Set Application Detection Level to High.

Changing the FOV

There is no in-game option to modify the FOV value, and a configuration change doesn't seem to be available either. Dead Space supports multi-screen however, which means that using an appropriate custom resolution on a single monitor will result in a FOV change.

This will allow the player to regain some sense of peripheral vision. The artistic intent of the game makers will be somewhat preserved as well: the main character will still occupy a sizeable portion of the display area.

The disadvantage of this method is that black bars will appear at the top and bottom of the screen.

Other Image Quality Adjustments

Out of the box, Dead Space doesn't offer anisotropic filtering. Should a system's GPU comfortably exceed the recommended requirements listed above, forcing anisotropic filtering via the video driver will yield substantial image quality improvements.

Regarding anti-aliasing, even though the method provided by the game seems adequate, it can have a tendency to blur the image. Disabling it and forcing anti-aliasing in the video driver should improve image quality.

Save File Location

C:\Users\%USERNAME%\Documents\Electronic Arts\Dead Space\

System Requirements

Template:SysReq

Useful Links

See Also

Dead Space 2