Darkest of Days
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Developers | |
---|---|
8monkey Labs | |
macOS (OS X) | Virtual Programming |
Publishers | |
Windows | Phantom EFX |
OS X | Virtual Programming |
Engines | |
Marmoset | |
Release dates | |
Windows | September 8, 2009 |
macOS (OS X) | December 6, 2010 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Requires the NVIDIA PhysX Legacy System Software to prevent crashing issues on Windows.[citation needed]
- For OS X Lion (10.7) and later install the Version 1.06 patch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | ||||
Mac App Store |
Essential improvements
Patches
The Version 1.06 patch updates the OS X version and makes it compatible with OS X 10.7 (Lion) and later.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\base\interface\controls.cfg[Note 1] <path-to-game>\base\interface\user.cfg[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/37700/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\base\save\[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/37700/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Use console command[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Issues fixed
Game crashes on new game or PhysX benchmark
Install NVIDIA PhysX Legacy System Software[1][citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 2.8.1 |
Cutscenes | Bink Video | 1.9a |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | XP SP2, Vista |
Processor (CPU) | 2.0 GHz | 2.0 GHz or better dual-core CPU |
System memory (RAM) | 768 MB | 2.0 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon 9800 Nvidia GeForce 6600 128 MB of VRAM | ATI Radeon 3000 Nvidia GeForce 8800 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.6 (Snow Leopard) | |
Processor (CPU) | Intel, 2.16 GHz or faster | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | AMD Radeon X1600 Nvidia GeForce 8600 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (37700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.