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Difference between revisions of "Combat: Task Force 121"

From PCGamingWiki, the wiki about fixing PC games
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|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|combat-task-force-121|40}}
 
{{Infobox game/row/reception|Metacritic|combat-task-force-121|40}}
 +
{{Infobox game/row/reception|IGDB|combat-task-force-121|rating}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
Line 31: Line 32:
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 
'''Key points'''
 
{{ii}} Retrofitted by City Interactive as '''America's Secret Operations''' (in Europe).
 
  
 
{{Introduction
 
{{Introduction
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = It was retrofitted by City Interactive as '''America's Secret Operations''' (in Europe).
  
 
|current state    =  
 
|current state    =  
Line 58: Line 56:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
 
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
# Go to <code>{{p|game}}/Movies</code>.
+
# Go to {{folder|{{p|game}}/Movies/}}.
 
# Delete or rename {{file|amd.wmv}}, {{file|attract.wmv}}, {{file|direct_action_games.wmv}}, {{file|esrb_online.wmv}}, {{file|groove.wmv}} and {{file|title.wmv}}.
 
# Delete or rename {{file|amd.wmv}}, {{file|attract.wmv}}, {{file|direct_action_games.wmv}}, {{file|esrb_online.wmv}}, {{file|groove.wmv}} and {{file|title.wmv}}.
 
}}
 
}}
Line 168: Line 166:
 
# Open {{file|[[#Game data|Combat.ini]]}}.
 
# Open {{file|[[#Game data|Combat.ini]]}}.
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
+
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to the desired window width.
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
+
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to the desired window height.
 
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.  
 
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.  
 
}}
 
}}
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==Issues fixed==
 
==Issues fixed==
 
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
 
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]}}
  
 
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
Line 384: Line 382:
  
 
===Poor performance on Windows 8/8.1/10/11===
 
===Poor performance on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]}}
  
 
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
Line 392: Line 390:
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Maximum selectable refresh rate is 60&nbsp;Hz. This does not limit FPS, but may set your monitor's refresh rate to 100&nbsp;Hz, which may result in screen tearing on a 120&nbsp;Hz or 144&nbsp;Hz monitor.
+
{{--}} Maximum selectable refresh rate is 60&nbsp;Hz. This does not limit FPS, but may set the monitor's refresh rate to 100&nbsp;Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
  
 
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
 
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
Line 398: Line 396:
 
# Open {{file|[[#Game data|Combat.ini]]}}.
 
# Open {{file|[[#Game data|Combat.ini]]}}.
 
# Find the line <code>DesiredRefreshRate=60</code>.
 
# Find the line <code>DesiredRefreshRate=60</code>.
# Change the value to set your monitor's refresh rate. For example, 120 or 144.
+
# Change the value to set the monitor's refresh rate. For example, 120 or 144.
  
 
'''Notes'''
 
'''Notes'''

Revision as of 02:34, 31 January 2024

Combat: Task Force 121
Combat: Task Force 121 cover
Developers
Direct Action Games
Publishers
North America Groove Games
Europe City Interactive
Russia 1C Company
Engines
Unreal Engine 2
Release dates
Windows March 20, 2005
Reception
Metacritic 40
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Contemporary
Combat: Task Force 121 on IGDB
Combat: Task Force 121 on MobyGames
Combat: Task Force 121 on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Combat: Task Force 121 is a singleplayer and multiplayer first-person action, FPS and shooter game.

It was retrofitted by City Interactive as America's Secret Operations (in Europe).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
Amazon.com
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
GamersGate (unavailable)
DRM-free after installation (requires an internet connection during installation)
Windows
This game is not available digitally.

Essential improvements

Patches

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>/Movies/.
  2. Delete or rename amd.wmv, attract.wmv, direct_action_games.wmv, esrb_online.wmv, groove.wmv and title.wmv.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Groove Games\Combat\*.ini
%APPDATA%\Groove Games\Combat\Profiles\<user-id>.ini
Combat.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
<user-id>.ini contains profile settings.

Save game data location

System Location
Windows %APPDATA%\Groove Games\Combat\Profiles\<user-id>.ini

Video

Video Settings.
Video Settings.

Widescreen resolution

Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate for the first two options.
Set custom resolution in-game[2]
  1. While in game, open the console with ~.
  2. Enter setres XXXXxYYYY (for example setres 1920x1080).
Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open Combat.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD is stretched.
Some menu elements become cropped.
Use the Widescreen Fix[4]

Notes

Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Field of view (FOV)

Set default FOV in-game[5]
  1. While in game, open the console with ~.
  2. Type fov x, where x is the desired FOV.
Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open User.ini and <user-id>.ini (Username is inside the Profiles folder).
  3. Define FoV in following lines:
DesiredFOV=85.000000
DefaultFOV=85.000000

Notes

Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.
Weapon FOV stays the same.

Windowed

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open Combat.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to the desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to the desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Anisotropic filtering (AF)

Edit ini file[8]
  1. Launch the game at least once then close it.
  2. Open Combat.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open Combat.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Notes

Vsync is broken on Windows versions above 7. See Game's Vsync doesn't work on Windows 8/8.1/10/11 for a fix.

Input

Control Settings.
Control Settings.
Control Settings (2).
Control Settings (2).

Mouse acceleration

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open User.ini and <user-id>.ini (Username is inside Profiles folder).
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity in the game settings.

Mouse sensitivity

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity in the game settings.
Set custom sensitivity in-game[11]
  1. While in game, open the console with ~.
  2. Enter setsensitivity x (for example setsensitivity 5).
Edit ini file[12]
  1. Open User.ini and <user-id>.ini (Username is inside Profiles folder).
  2. Change the line MouseSensitivity= to the desired value.

Jerky/Uneven mouse movement

Edit ini file[13]
  1. Launch the game at least once then close it.
  2. Open User.ini and <user-id>.ini (Username is inside the Profiles folder).
  3. Go to the following lines and change 6.0 to 0.1:
  4. MouseX=Count bXAxis | Axis aMouseX Speed=6.0
    
    MouseY=Count bYAxis | Axis aMouseY Speed=6.0</nowiki>
  5. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125Hz polling rate
    • 0.002 for 500Hz polling rate
    • 0.001 for 1000Hz polling rate
  6. Change the line MouseSensitivity= to 50 in User.ini (more or less, if needed to adjust).
  7. Open Combat.ini.
  8. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.
  9. Notes
    Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[14]
  1. Launch the game at least once then close it.
  2. Open Combat.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16
Online play
16 GameSpy services have been shut down;[15] see GameSpy for workarounds.

Connection types

Issues fixed

Game's Vsync doesn't work on Windows 8/8.1/10/11

Install dgVoodoo2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Poor performance on Windows 8/8.1/10/11

Install dgVoodoo2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here
  2. Place it in <path-to-game>/system.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[16]
  1. Launch the game at least once then close it.
  2. Open Combat.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set the monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8 Minimum required DirectX version listed is 9.0, however the game uses Direct3D 8 for rendering.
OpenGL
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) TNT2 class card
32 MB of VRAM
DirectX 9.0 compatible
Sound (audio device) 16-bit DirectX 9 compatible


References

  1. Verified by User:AlphaYellow on 2023-06-09
  2. Verified by User:AlphaYellow on 2023-07-23
  3. Verified by User:AlphaYellow on 2023-06-09
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-07-23
  6. Verified by User:AlphaYellow on 2023-06-09
  7. Verified by User:AlphaYellow on 2023-06-09
  8. Verified by User:AlphaYellow on 2023-06-09
  9. Verified by User:AlphaYellow on 2023-06-09
  10. Verified by User:AlphaYellow on 2023-06-09
  11. Verified by User:AlphaYellow on 2023-07-23
  12. Verified by User:AlphaYellow on 2023-06-09
  13. Verified by User:AlphaYellow on 2023-06-09
  14. Verified by User:AlphaYellow on 2023-06-09
  15. Pricing | GameSpy Technology
  16. Verified by User:AlphaYellow on 2023-06-09