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Difference between revisions of "Charlie Murder"

From PCGamingWiki, the wiki about fixing PC games
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|shader model versions  = 1.20 (GLSL)
 
|shader model versions  = 1.20 (GLSL)
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
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|windows 32-bit exe    = unknown
|64-bit executable notes=  
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|windows 64-bit exe    = true
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|windows exe notes      =
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|mac os x powerpc app  =
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|macos intel 32-bit app = unknown
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|macos intel 64-bit app = true
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|macos app notes        =
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|linux powerpc app      =
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|linux 32-bit executable= true
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|linux 64-bit executable= true
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Revision as of 22:21, 11 December 2019

Charlie Murder
Charlie Murder cover
Developers
Ska Studios
Windows Ethan Lee
macOS (OS X) Ethan Lee
Linux Ethan Lee
Engines
FNA
Release dates
Windows May 12, 2017
macOS (OS X) May 12, 2017
Linux May 12, 2017
Charlie Murder on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\CharlieMurder\
macOS (OS X) ~/Library/Application Support/CharlieMurder/
Linux $XDG_CONFIG_HOME/CharlieMurder/
This game follows the XDG Base Directory Specification on Linux.
config.ini file stores all settings data.
controls.ini file stores all input bindings data.

Save game data location

System Location
Windows %APPDATA%\CharlieMurder\
macOS (OS X) ~/Library/Application Support/CharlieMurder/
Linux $XDG_DATA_HOME/CharlieMurder/

Save game cloud syncing

System Native Notes
Steam Cloud

display=0 display_width=1280 display_height=720 window_mode=1 vsync=False

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Spanish
French
German
Italian
Portuguese
Russian

Network

Multiplayer types

Type Native Players Notes
Local play
4
LAN play
Online play
4 1 player per machine
Asynchronous multiplayer

Connection types

Other information

API

Technical specs Supported Notes
OpenGL 3.0 2.1 with ARB extensions acceptable
Shader Model support 1.20 (GLSL)
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio XACT
Input SDL2

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo 2.8 GHz or equivalent
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) Lion 10.7.5
Processor (CPU) Intel Core 2 Duo 2.8 GHz or equivalent
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
Linux
Minimum Recommended
Operating system (OS) glibc 2.15+, 32/64-bit. S3TC support is NOT required
Processor (CPU) Intel Core 2 Duo 2.8 GHz or equivalent
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible

References