Difference between revisions of "Call of Duty: Modern Warfare II"
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− | + | {{disambig|the sequel to the [[Call of Duty: Modern Warfare|2019 reboot]]|the original 2009 game|[[Call of Duty: Modern Warfare 2]]|the updated 2020 version of the campaign|[[Call of Duty: Modern Warfare 2 Campaign Remastered]]}} | |
− | {{disambig|the sequel to the [[Call of Duty: Modern Warfare|2019 reboot]]|the original 2009 game|[[Call of Duty: Modern Warfare 2]]|the updated 2020 version|[[Call of Duty: Modern Warfare 2 Campaign Remastered]]}} | + | {{state|postdev}} |
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Call of Duty Modern Warfare II cover.jpg | |cover = Call of Duty Modern Warfare II cover.jpg | ||
Line 7: | Line 6: | ||
{{Infobox game/row/developer|Infinity Ward}} | {{Infobox game/row/developer|Infinity Ward}} | ||
{{Infobox game/row/developer|Raven Software}} | {{Infobox game/row/developer|Raven Software}} | ||
− | |||
− | |||
{{Infobox game/row/developer|High Moon Studios}} | {{Infobox game/row/developer|High Moon Studios}} | ||
{{Infobox game/row/developer|Sledgehammer Games}} | {{Infobox game/row/developer|Sledgehammer Games}} | ||
+ | {{Infobox game/row/developer|Toys for Bob}} | ||
{{Infobox game/row/developer|Activision Shanghai}} | {{Infobox game/row/developer|Activision Shanghai}} | ||
− | |||
− | |||
{{Infobox game/row/developer|Demonware}} | {{Infobox game/row/developer|Demonware}} | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Treyarch|Ranked Play}} |
+ | {{Infobox game/row/porter|Beenox|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
Line 23: | Line 20: | ||
{{Infobox game/row/date|Windows|October 28, 2022}} | {{Infobox game/row/date|Windows|October 28, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|call-of-duty-modern-warfare-ii| | + | {{Infobox game/row/reception|Metacritic|call-of-duty-modern-warfare-ii|79}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|13349/call-of-duty-modern-warfare-ii-2022|76}} |
− | {{Infobox game/row/reception|IGDB|call-of-duty-modern-warfare-ii| | + | {{Infobox game/row/reception|IGDB|call-of-duty-modern-warfare-ii|80}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | Free-to-play, Sponsored }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
− | {{Infobox game/row/taxonomy/perspectives | First-person }} | + | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} |
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
{{Infobox game/row/taxonomy/genres | Action, Shooter }} | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
Line 37: | Line 34: | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Middle East }} |
{{Infobox game/row/taxonomy/series | Call of Duty: Modern Warfare }} | {{Infobox game/row/taxonomy/series | Call of Duty: Modern Warfare }} | ||
− | |steam appid = 1938090 | + | |steam appid = 1938090 |
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://www.callofduty.com/modernwarfare2 | |official site= https://www.callofduty.com/modernwarfare2 | ||
− | |hltb = | + | |hltb = 109060 |
|igdb = call-of-duty-modern-warfare-ii | |igdb = call-of-duty-modern-warfare-ii | ||
− | |mobygames = | + | |mobygames = call-of-duty-mwii-modern-warfare-ii |
|strategywiki = | |strategywiki = | ||
|wikipedia = Call of Duty: Modern Warfare II | |wikipedia = Call of Duty: Modern Warfare II | ||
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'''General information''' | '''General information''' | ||
{{mm}} [https://steamcommunity.com/app/1938090/discussions Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1938090/discussions Steam Community Discussions] | ||
+ | {{mm}} [https://callofdutymaps.com/Call-of-Duty/modern-warfare-ii/ CallofDutyMaps] - A detailed Website for all multiplayer maps. | ||
+ | {{mm}} [https://callofdutywagers.com/ Call of duty Wagers] - A Call of duty website featuring clan battles and tournaments. | ||
+ | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Battle.net | call-of-duty-modern-warfare-ii | Battle.net, online, account | Vault Edition also available. | | Windows }} | {{Availability/row| Battle.net | call-of-duty-modern-warfare-ii | Battle.net, online, account | Vault Edition also available. | | Windows }} | ||
− | {{Availability/row| Steam | 1938090 | Steam, account | Vault Edition also available. | | Windows }} | + | {{Availability/row| Steam | 1938090 | Steam, online, account | Vault Edition also available. | | Windows }} |
}} | }} | ||
+ | |||
+ | {{ii}} This game is playable in the ''Call of Duty HQ'' launcher. | ||
+ | {{ii}} All versions require a valid phone number attached to the platform account, an [https://s.activision.com/activision/login Activision account,] and {{DRM|offline=no|}}. | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} '''Pre-orders''' include | + | {{ii}} '''Pre-orders''' include access to the Campaign one week early. |
− | {{ii}} ''' | + | {{ii}} The '''Vault Edition''' includes the Ghost Legacy Pack for [[Call of Duty: Warzone|Warzone]]{{note|Not available on Steam since [[Call of Duty: Modern Warfare|Modern Warfare (2019)]] and Warzone are not available on the platform. After pre-purchasing on Steam, you must link the Steam account to an Activision account and you will obtain the Ghost Legacy Pack on other platforms that use this Activision account.<ref>{{Refurl|url=https://support.activision.com/modern-warfare-ii/articles/modern-warfare-ii-editions-faq|title=Call of Duty: Modern Warfare II Editions FAQ|date=2022-06-23}}</ref>}}, Red Team 141 Operator Pack, FJX Cinder Weapon Vault, Battle Pass for 1 season and 50 Tier Skips. |
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = The '''Warzone 2.0''' game modes are free-to-play. Access to '''Modern Warfare II''' campaign, Spec Ops and multiplayer modes requires a purchase. | ||
+ | |one-time game purchase = | ||
+ | |sponsored = The game includes likeness of real-life celebrities as Operators.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1938090/view/6314637529908265000|title=Introducing a New Battle Pass System in Season 01, plus Bundle Highlights|date=2022-11-16}}</ref> | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Red Team 141 Operator Pack | Available only as part of the '''Vault Edition'''. <br/> Includes 4 playable multi-player Operators. | Windows }} | ||
+ | {{DLC/row| FJX Cinder Weapon Vault | Available only as part of the '''Vault Edition'''. <br/> Includes a skin, all upgrades and attachments for the M4 weapon family ('''M4''', '''M16''', '''FTac Recon''', '''556 Icarus''' and '''FSS Hurricane''' weapons). | Windows }} | ||
+ | {{DLC/row| Call of Duty Endowment (C.O.D.E.) - Protector Pack | Charity DLC for [[w:Call of Duty Endowment|'''Call of Duty Endowment''']]. Was available until 5 million USD has been raised globally across all platforms. <br/> Contains profile customizations, skins and 1-hour '''Double XP/Weapon XP''' tokens.| Windows | ||
+ | }} | ||
+ | {{DLC/row| Call of Duty League - Launch Pack | Contains [[w:Call of Duty League|'''Call of Duty League''']]-themed profile customizations and skins. | Windows }} | ||
+ | {{DLC/row| Desert Rogue: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Atlanta FaZe Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Boston Breach Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Florida Mutineers Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - London Royal Ravens Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Los Angeles Guerrillas Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Los Angeles Thieves Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Minnesota ROKKR Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - New York Subliners Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - OpTic Texas Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Vegas Legion Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Seattle Surge Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Toronto Ultra Pack 2023| | Windows }} | ||
+ | {{DLC/row| Dune Stalker: Starter Pack| | Windows }} | ||
+ | {{DLC/row| Call of Duty Endowment (C.O.D.E.) - Perseverance Pack| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Atlanta FaZe Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Boston Breach Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Florida Mutineers Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - London Royal Ravens Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Los Angeles Guerrillas Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Los Angeles Thieves Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Minnesota ROKKR Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - New York Subliners Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - OpTic Texas Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Vegas Legion Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Seattle Surge Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Call of Duty League™ - Toronto Ultra Team Pack 2023| | Windows }} | ||
+ | {{DLC/row| Urban Veteran: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Itadakimasu: Starter Pack| | Windows }} | ||
+ | {{DLC/row| Manticore: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Call of Duty Endowment (C.O.D.E.) - Valkyrie Pack| | Windows }} | ||
+ | {{DLC/row| Demon Deer: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Griffin: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Graffiti Tactical: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Gunslinger Ghost| | Windows }} | ||
+ | {{DLC/row| Cosmic Traveler: Pro Pack| | Windows }} | ||
+ | {{DLC/row| Pumpkin Patch: Pro Pack| | Windows }} | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = A '''Battle Pass''' is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using '''CP'''. | ||
+ | |cosmetic = Weapon skins, operators and operator skins can be purchased from the in-game store using '''CP'''. | ||
+ | |currency = '''Call of Duty Points''', alternatively '''COD Points''' or '''CP''', can be purchased with real money at an exchange rate of 100 '''CP''' per 1 US Dollar. | ||
+ | |finite spend = | ||
+ | |infinite spend = There is no cap on '''CP''' purchases. | ||
+ | |free-to-grind = While '''CP''' is a real money currency, it can be earned through gameplay by progressing through the '''Battle Pass''' at a rate of 400 '''CP''' per season. | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|userprofile\Documents}}\Call of Duty\ | + | {{Game data/config|Windows|{{P|userprofile\Documents}}\Call of Duty\players}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|userprofile\Documents}}\Call of Duty\players}} |
}} | }} | ||
Line 87: | Line 162: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 94: | Line 169: | ||
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
− | |||
==Video== | ==Video== | ||
+ | {{Image|CoDMW2Display.png|Display settings}} | ||
+ | {{Image|CoDMW2View.png|View settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Choice between '''Automatic''' or specific aspect ratios ('''16:9''', '''16:10''', '''21:9''' and '''32:9'''). |
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = | + | |multimonitor notes = Requires '''Aspect Ratio''' to be set to '''Automatic'''. <br/> {{Term|Hor+}} gameplay with '''spanned''' HUD and cutscenes. <br/> Menus, loading screens and {{Term|FMV}}s are presented on '''one screen only'''. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}} gameplay with '''spanned''' HUD and cutscenes. <br/> Menus and loading screens are {{Term|pillarboxed}}. <br/> {{Term|FMV}}s are 21:9 {{Term|anamorphic}}. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = Separate FoV sliders for '''first-''' and '''third-person''' (horizontal '''60°-120°''' for the former and '''70°-90°''' for the latter). <br/> Separate view-model toggles available for '''Vehicle''' and '''Weapon''' FoV. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = [[Glossary:Mouse locking|'''Constrain Mouse to Game Window''']] toggle available. |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = Fullscreen | + | |borderless windowed notes = '''Fullscreen Exclusive''' and '''Fullscreen Extended Window''' display modes also available. |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Listed as '''Texture Filter Anisotropic'''. ('''Low'''/'''Normal'''/'''High''') |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = SMAA | + | |antialiasing notes = '''[[SMAA]] T2x''' and '''Filmic SMAA T2x''' ('''Low'''/'''Medium'''/'''High'''/'''Ultra Quality''' presets). <br/> '''[[DLAA]]''' available via Upscaling/Sharpening setting ('''Sharpness''' slider available, shared with '''[[DLSS]]''') <br/> [[SSAA]] via the '''Render Resolution''' setting (up to '''200%'''). |
+ | |upscaling = true | ||
+ | |upscaling tech = NIS, FSR 1, FSR 2.1, DLSS 2.4, XeSS 1.1 | ||
+ | |upscaling notes = Presets available for all methods. <br/> '''Sharpness''' sliders available for '''NIS''' and '''DLSS'''. <br/> '''Disables''' anti-aliasing (except for '''NIS''' and '''FSR''') and render resolution options when used. <br/> '''FSR 2.1''' and '''NIS''' Native quality preset not available in Campaign settings. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Separate '''Gameplay''' and '''Menus''' toggles. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Separate '''Gameplay''', '''Menu''' and '''Out of Focus''' frame-cap sliders. |
|hdr = true | |hdr = true | ||
− | |hdr notes = | + | |hdr notes = Choice between '''Automatic''' (respects OS settings) and manual calibration. |
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = | ||
|color blind = true | |color blind = true | ||
− | |color blind notes = | + | |color blind notes = '''Protanopia''', '''Deuteranopia''' and '''Tritanopia''' HUD colour palettes available. |
}} | }} | ||
+ | <gallery> | ||
+ | CoDMW2Quality.png|Quality settings | ||
+ | CoDMW2Color.png|Color settings | ||
+ | CoDMW2HDR.png|HDR calibration | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
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|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
− | |acceleration option notes = | + | |acceleration option notes = Both mouse acceleration and smoothing options available (acceleration as a slider, smoothing as a toggle). |
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS | + | |mouse sensitivity notes = Multipliers for '''Vertical''', '''Third Person''', '''Ground Vehicles''', '''Air Vehicles''', '''Tablet''' and '''ADS''' also available.<br/> Custom zoom sensitivity sliders also available. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Separate '''On Foot''', '''Third Person''', '''Ground Vehicles''' and '''Air Vehicles''' toggles available. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 153: | Line 237: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = A custom preset can be made in addition to developer-provided ones. |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS | + | |controller sensitivity notes= Multipliers for '''Vertical''', '''Third Person''', '''Ground Vehicles''', '''Air Vehicles''', '''Tablet''' and '''ADS''' also available.<br/> Custom zoom sensitivity sliders also available. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Separate '''On Foot''', '''Third Person''', '''Ground Vehicles''' and '''Air Vehicles''' toggles available. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = Haptic Feedback and Adaptive Triggers of the DualSense controller are supported. |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = true | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 183: | Line 272: | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = limited |
− | |haptic feedback notes = | + | |haptic feedback notes = Only when using a controller as the aiming input. |
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = In gameplay, only inputs '''unrelated''' to aim can be used from multiple devices. In menus, all inputs can be used. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 200: | Line 289: | ||
==Audio== | ==Audio== | ||
+ | {{Image|CodMW2Audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = '''Music''', '''Dialogue''', '''Effects''' and '''Hit Marker''' sliders. |
− | |surround sound = | + | |surround sound = always on |
− | |surround sound notes = | + | |surround sound notes = Up to 7.1.<ref>{{Refcheck|user=SargeCassidy|date=2022-07-30|comment=Tested using [[Razer Surround]] 7.1 virtualisation and confirmed using Orban Loudness Meter.}}</ref> |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = '''Background opacity''', '''size''' and '''game mode display''' options available. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = '''Mute Game When Minimized''' | + | |mute on focus lost notes = Listed as '''Mute Game When Minimized'''. Does '''not''' affect voice chat audio. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 349: | Line 441: | ||
==Network== | ==Network== | ||
+ | {{Image|CoDMW2AccountNetwork.png|Account and network settings}} | ||
+ | {{ii}} Cross-play with Xbox One/Series and PlayStation 4/5 is available. | ||
+ | {{--}} No option to disable cross-play on PC. The ability to disable cross-play is only on PlayStation. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 64 |
− | |online play modes = | + | |online play modes = Versus, Co-op |
− | |online play notes = | + | |online play notes = Multiplayer is 6v6 or 10v10 <br/> Ground War is 32v32. <br/> Invasion is 20v20. <br/> Special Ops is 2-player co-op. <br/> Raid is 3-player co-op. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
|dedicated = true | |dedicated = true | ||
− | |dedicated notes = | + | |dedicated notes = Developer-hosted. |
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = 3074, 27015, 27036 |
− | |udp = | + | |udp = 3074, 27015, 27031-27036 |
− | |upnp = | + | |upnp = unknown |
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Using too much VRAM will lead to consistent frametime spikes=== | ||
+ | {{mm}} Frametimes will spike at consistent times when VRAM usage is too high / over your GPUs vram. | ||
+ | {{Fixbox|description=Workaround: Set Video Memory Scale to something lower depending on your GPU VRAM. Suggest 0.7. Also turn off GPU hardware acceleration in Discord, Steam, Battle.net to decrease VRAM usage in the background |fix= | ||
}} | }} | ||
+ | |||
+ | |||
==Other information== | ==Other information== | ||
Line 404: | Line 507: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5.1 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
Line 423: | Line 526: | ||
===Middleware=== | ===Middleware=== | ||
+ | {{ii}} Uses RAD's Oodle compression. | ||
{{Middleware | {{Middleware | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Vivox |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 445: | Line 549: | ||
|minOS = 10 | |minOS = 10 | ||
− | |minCPU = Intel Core i5- | + | |minCPU = Intel Core i3-6100<br/>Intel Core i5-2500K |
− | |minCPU2 = AMD Ryzen | + | |minCPU2 = AMD Ryzen 3 1200 |
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = 125 GB |
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 960 |
− | |minGPU2 = AMD Radeon RX 470 | + | |minGPU2 = AMD Radeon RX 470 |
− | |minDX = 12 | + | |minVRAM = 2 GB |
+ | |minDX = 12 | ||
+ | |minother = Broadband Internet connection | ||
− | |recOS = | + | |recOS = 11 |
− | |recCPU = Intel Core i7- | + | |recCPU = Intel Core i5-6600K<br/> Intel Core i7-4770 |
− | |recCPU2 = AMD Ryzen | + | |recCPU2 = AMD Ryzen 5 1400 |
− | |recRAM = | + | |recRAM = 12 GB |
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 1060 |
− | |recGPU2 = AMD Radeon RX 580 | + | |recGPU2 = AMD Radeon RX 580 |
− | |notes = | + | |recVRAM = 4 GB |
− | {{ii}} | + | |notes = {{ii}} The game requires a CPU with [[Wikipedia:Advanced Vendor Extensions|AVX]] instructions.<ref>{{Refurl|url=https://www.callofduty.com/blog/2022/10/call-of-duty-modern-warfare-II-specs-preloading-pc-trailer|title=CALL OF DUTY®: MODERN WARFARE® II PC TRAILER, SPECS, AND PRELOADING INFO|date=2022-10-28}}</ref> |
− | {{ii}} | + | {{ii}} Additional information about high refresh-rate & 4K resolutions can be found on the [https://www.callofduty.com/blog/2022/10/call-of-duty-modern-warfare-II-specs-preloading-pc-trailer Call of Duty Blog.] |
}} | }} | ||
− | |||
{{References}} | {{References}} |
Latest revision as of 17:33, 13 March 2024
This page is for the sequel to the 2019 reboot. For the original 2009 game, see Call of Duty: Modern Warfare 2. For the updated 2020 version of the campaign, see Call of Duty: Modern Warfare 2 Campaign Remastered.
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Infinity Ward | |
Raven Software | |
High Moon Studios | |
Sledgehammer Games | |
Toys for Bob | |
Activision Shanghai | |
Demonware | |
Ranked Play | Treyarch |
Windows | Beenox |
Publishers | |
Activision | |
Engines | |
IW engine | |
Release dates | |
Windows | October 28, 2022 |
Reception | |
Metacritic | 79 |
OpenCritic | 76 |
IGDB | 80 |
Taxonomy | |
Monetization | Free-to-play, Sponsored |
Microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Middle East |
Series | Call of Duty: Modern Warfare |
Warnings
- This game requires a constant internet connection for all game modes.
General information
- Steam Community Discussions
- CallofDutyMaps - A detailed Website for all multiplayer maps.
- Call of duty Wagers - A Call of duty website featuring clan battles and tournaments.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | Vault Edition also available. | |||
Steam | Vault Edition also available. |
- This game is playable in the Call of Duty HQ launcher.
- All versions require a valid phone number attached to the platform account, an Activision account, and a constant internet connection for all game modes.
Version differences
- Pre-orders include access to the Campaign one week early.
- The Vault Edition includes the Ghost Legacy Pack for Warzone[Note 1], Red Team 141 Operator Pack, FJX Cinder Weapon Vault, Battle Pass for 1 season and 50 Tier Skips.
Monetization
Type | Notes |
---|---|
Free-to-play | The Warzone 2.0 game modes are free-to-play. Access to Modern Warfare II campaign, Spec Ops and multiplayer modes requires a purchase. |
Sponsored | The game includes likeness of real-life celebrities as Operators.[2] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Red Team 141 Operator Pack | Available only as part of the Vault Edition. Includes 4 playable multi-player Operators. |
|
FJX Cinder Weapon Vault | Available only as part of the Vault Edition. Includes a skin, all upgrades and attachments for the M4 weapon family (M4, M16, FTac Recon, 556 Icarus and FSS Hurricane weapons). |
|
Call of Duty Endowment (C.O.D.E.) - Protector Pack | Charity DLC for Call of Duty Endowment. Was available until 5 million USD has been raised globally across all platforms. Contains profile customizations, skins and 1-hour Double XP/Weapon XP tokens. |
|
Call of Duty League - Launch Pack | Contains Call of Duty League-themed profile customizations and skins. | |
Desert Rogue: Pro Pack | ||
Call of Duty League™ - Atlanta FaZe Pack 2023 | ||
Call of Duty League™ - Boston Breach Pack 2023 | ||
Call of Duty League™ - Florida Mutineers Pack 2023 | ||
Call of Duty League™ - London Royal Ravens Pack 2023 | ||
Call of Duty League™ - Los Angeles Guerrillas Pack 2023 | ||
Call of Duty League™ - Los Angeles Thieves Pack 2023 | ||
Call of Duty League™ - Minnesota ROKKR Pack 2023 | ||
Call of Duty League™ - New York Subliners Pack 2023 | ||
Call of Duty League™ - OpTic Texas Pack 2023 | ||
Call of Duty League™ - Vegas Legion Pack 2023 | ||
Call of Duty League™ - Seattle Surge Pack 2023 | ||
Call of Duty League™ - Toronto Ultra Pack 2023 | ||
Dune Stalker: Starter Pack | ||
Call of Duty Endowment (C.O.D.E.) - Perseverance Pack | ||
Call of Duty League™ - Atlanta FaZe Team Pack 2023 | ||
Call of Duty League™ - Boston Breach Team Pack 2023 | ||
Call of Duty League™ - Florida Mutineers Team Pack 2023 | ||
Call of Duty League™ - London Royal Ravens Team Pack 2023 | ||
Call of Duty League™ - Los Angeles Guerrillas Team Pack 2023 | ||
Call of Duty League™ - Los Angeles Thieves Team Pack 2023 | ||
Call of Duty League™ - Minnesota ROKKR Team Pack 2023 | ||
Call of Duty League™ - New York Subliners Team Pack 2023 | ||
Call of Duty League™ - OpTic Texas Team Pack 2023 | ||
Call of Duty League™ - Vegas Legion Team Pack 2023 | ||
Call of Duty League™ - Seattle Surge Team Pack 2023 | ||
Call of Duty League™ - Toronto Ultra Team Pack 2023 | ||
Urban Veteran: Pro Pack | ||
Itadakimasu: Starter Pack | ||
Manticore: Pro Pack | ||
Call of Duty Endowment (C.O.D.E.) - Valkyrie Pack | ||
Demon Deer: Pro Pack | ||
Griffin: Pro Pack | ||
Graffiti Tactical: Pro Pack | ||
Gunslinger Ghost | ||
Cosmic Traveler: Pro Pack | ||
Pumpkin Patch: Pro Pack |
Microtransactions
Type | Notes |
---|---|
Boost | A Battle Pass is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using CP. |
Cosmetic | Weapon skins, operators and operator skins can be purchased from the in-game store using CP. |
Currency | Call of Duty Points, alternatively COD Points or CP, can be purchased with real money at an exchange rate of 100 CP per 1 US Dollar. |
Free-to-grind | While CP is a real money currency, it can be earned through gameplay by progressing through the Battle Pass at a rate of 400 CP per season. |
Infinite spend | There is no cap on CP purchases. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty\players |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1938090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty\players |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1938090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Choice between Automatic or specific aspect ratios (16:9, 16:10, 21:9 and 32:9). | ||
Multi-monitor | Requires Aspect Ratio to be set to Automatic. Hor+ gameplay with spanned HUD and cutscenes. Menus, loading screens and FMVs are presented on one screen only. |
||
Ultra-widescreen | Hor+ gameplay with spanned HUD and cutscenes. Menus and loading screens are pillarboxed. FMVs are 21:9 anamorphic. |
||
4K Ultra HD | |||
Field of view (FOV) | Separate FoV sliders for first- and third-person (horizontal 60°-120° for the former and 70°-90° for the latter). Separate view-model toggles available for Vehicle and Weapon FoV. |
||
Windowed | Constrain Mouse to Game Window toggle available. | ||
Borderless fullscreen windowed | Fullscreen Exclusive and Fullscreen Extended Window display modes also available. | ||
Anisotropic filtering (AF) | Listed as Texture Filter Anisotropic. (Low/Normal/High) | ||
Anti-aliasing (AA) | SMAA T2x and Filmic SMAA T2x (Low/Medium/High/Ultra Quality presets). DLAA available via Upscaling/Sharpening setting (Sharpness slider available, shared with DLSS) SSAA via the Render Resolution setting (up to 200%). |
||
High-fidelity upscaling | NIS, FSR 1.0, FSR 2.1, DLSS 2.4, XeSS 1.1 Presets available for all methods. Sharpness sliders available for NIS and DLSS. Disables anti-aliasing (except for NIS and FSR) and render resolution options when used. FSR 2.1 and NIS Native quality preset not available in Campaign settings. |
||
Vertical sync (Vsync) | Separate Gameplay and Menus toggles. | ||
60 FPS and 120+ FPS | Separate Gameplay, Menu and Out of Focus frame-cap sliders. | ||
High dynamic range display (HDR) | Choice between Automatic (respects OS settings) and manual calibration. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, Deuteranopia and Tritanopia HUD colour palettes available. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Both mouse acceleration and smoothing options available (acceleration as a slider, smoothing as a toggle). | |
Mouse sensitivity | Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS also available. Custom zoom sensitivity sliders also available. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Separate On Foot, Third Person, Ground Vehicles and Air Vehicles toggles available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | A custom preset can be made in addition to developer-provided ones. | |
Controller sensitivity | Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS also available. Custom zoom sensitivity sliders also available. |
|
Controller Y-axis inversion | Separate On Foot, Third Person, Ground Vehicles and Air Vehicles toggles available. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Haptic Feedback and Adaptive Triggers of the DualSense controller are supported. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Only when using a controller as the aiming input. | |
Digital movement supported | ||
Simultaneous controller+KB/M | In gameplay, only inputs unrelated to aim can be used from multiple devices. In menus, all inputs can be used. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Dialogue, Effects and Hit Marker sliders. | |
Surround sound | Up to 7.1.[3] | |
Subtitles | Background opacity, size and game mode display options available. | |
Closed captions | ||
Mute on focus lost | Listed as Mute Game When Minimized. Does not affect voice chat audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | Not available for the Battle.net version. | |||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
- Cross-play with Xbox One/Series and PlayStation 4/5 is available.
- No option to disable cross-play on PC. The ability to disable cross-play is only on PlayStation.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 64 | Versus, Co-op Multiplayer is 6v6 or 10v10 Ground War is 32v32. Invasion is 20v20. Special Ops is 2-player co-op. Raid is 3-player co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Developer-hosted. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3074, 27015, 27036 |
UDP | 3074, 27015, 27031-27036 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Using too much VRAM will lead to consistent frametime spikes
- Frametimes will spike at consistent times when VRAM usage is too high / over your GPUs vram.
Workaround: Set Video Memory Scale to something lower depending on your GPU VRAM. Suggest 0.7. Also turn off GPU hardware acceleration in Discord, Steam, Battle.net to decrease VRAM usage in the background |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 5.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- Uses RAD's Oodle compression.
Middleware | Notes | |
---|---|---|
Audio | Vivox | |
Cutscenes | Bink Video | |
Anti-cheat | Ricochet Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i3-6100 Intel Core i5-2500K AMD Ryzen 3 1200 |
Intel Core i5-6600K Intel Core i7-4770 AMD Ryzen 5 1400 |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 125 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 470 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 4 GB of VRAM |
Other | Broadband Internet connection |
- The game requires a CPU with AVX instructions.[4]
- Additional information about high refresh-rate & 4K resolutions can be found on the Call of Duty Blog.
Notes
- ↑ Not available on Steam since Modern Warfare (2019) and Warzone are not available on the platform. After pre-purchasing on Steam, you must link the Steam account to an Activision account and you will obtain the Ghost Legacy Pack on other platforms that use this Activision account.[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1938090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Call of Duty: Modern Warfare II Editions FAQ - last accessed on 2022-06-23
- ↑ Introducing a New Battle Pass System in Season 01, plus Bundle Highlights - last accessed on 2022-11-16
- ↑ Verified by User:SargeCassidy on 2022-07-30
- Tested using Razer Surround 7.1 virtualisation and confirmed using Orban Loudness Meter.
- ↑ CALL OF DUTY®: MODERN WARFARE® II PC TRAILER, SPECS, AND PRELOADING INFO - last accessed on 2022-10-28