Difference between revisions of "Bullet Witch"
From PCGamingWiki, the wiki about fixing PC games
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|cover = Bullet Witch cover.jpg | |cover = Bullet Witch cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Marvelous}} | + | {{Infobox game/row/developer|Cavia}} |
+ | {{Infobox game/row/developer|Marvelous|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|XSEED}} | {{Infobox game/row/publisher|XSEED}} | ||
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|winehq = | |winehq = | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{++}} Includes all DLCs from the Xbox 360 version, including the bonus missions that were locked away as a separate purchase for the international releases.<ref>{{Refsnip|url=http://www.hardcoregaming101.net/bullet-witch/|title=Bullet Witch — Hardcore Gaming 101|date=April 12, 2018|snippet=They were basically all just slight variations on the game’s six main levels, but it was nice enough anyway to be given them, and they were all 100% free. What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points ($0.25) each, meaning it’s 340 points ($4.25) for all DLC, but still, it’s the principle of the matter.}}</ref> | ||
'''General information''' | '''General information''' | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = generic |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
|64-bit executable = unknown | |64-bit executable = unknown | ||
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==System requirements== | ==System requirements== | ||
+ | {{ii}} Mimimum requirements are based on the game running at 720p at 30 FPS. | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Core i5-6300HQ | + | |minCPU = Intel Core i5-6300HQ 2.3 GHz |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 5 GB | |minHD = 5 GB | ||
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|recOS = | |recOS = | ||
− | |recCPU = Intel Core i5-6400 | + | |recCPU = Intel Core i5-6400 2.7 GHz |
|recRAM = 6 GB | |recRAM = 6 GB | ||
|recHD = | |recHD = |
Revision as of 06:59, 12 April 2018
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Developers | |
---|---|
Cavia | |
Windows | Marvelous |
Publishers | |
XSEED | |
Marvelous | |
Release dates | |
Windows | April 25, 2018 |
Key points
- Includes all DLCs from the Xbox 360 version, including the bonus missions that were locked away as a separate purchase for the international releases.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/696180/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/696180/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Mimimum requirements are based on the game running at 720p at 30 FPS.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-6300HQ 2.3 GHz | Intel Core i5-6400 2.7 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Intel(R) HD Graphics 530 DirectX 9.0c compatible | NVIDIA GeForce GTX 950 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/696180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (696180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bullet Witch — Hardcore Gaming 101 - last accessed on April 12, 2018
- "They were basically all just slight variations on the game’s six main levels, but it was nice enough anyway to be given them, and they were all 100% free. What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points ($0.25) each, meaning it’s 340 points ($4.25) for all DLC, but still, it’s the principle of the matter."