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Difference between revisions of "Bullet Witch"

From PCGamingWiki, the wiki about fixing PC games
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|title        = Bullet Witch
 
|title        = Bullet Witch
 
|cover        = Bullet Witch - Cover.png
 
|cover        = Bullet Witch - Cover.png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Cavia|Original game}}
+
{{Infobox game/row/developer|Cavia}}
{{Infobox game/row/developer|Marvelous|Windows}}
+
{{Infobox game/row/porter|Marvelous|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|XSEED}}
 
{{Infobox game/row/publisher|XSEED}}
Line 17: Line 16:
 
{{Infobox game/row/reception|OpenCritic|bullet-witch|47}}
 
{{Infobox game/row/reception|OpenCritic|bullet-witch|47}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | None }}
+
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
Line 38: Line 37:
 
|mobygames    = bullet-witch
 
|mobygames    = bullet-witch
 
|wikipedia    = Bullet Witch
 
|wikipedia    = Bullet Witch
|license      = commercial  
+
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Updated PC port of the Xbox 360 game '''''Bullet Witch''''' released in 2006.
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:Post-apocalyptic}} {{Glossary:Supernatural}} {{Glossary:Third-person}} {{Glossary:Shooter}} game that was originally developed by [[Company:Cavia|Cavia]], ported by [[:Company:Marvelous|Marvelous]], and published by [[Company:XSEED|XSEED]]. It is the spiritual successor to the ''{{w|Ghost in the Shell: Stand Alone Complex}}'' game for the PlayStation 2.
{{++}} Supports higher resolutions and frame rates than the Xbox 360 version, with re-adjusted gameplay elements based on the Japanese version.<ref name="Bullet Witch PC">{{Refurl|url=https://www.xseedgames.com/2018/05/01/whats-new-with-bullet-witch-on-pc/|title=What's new with Bullet Witch? - XSEED Games|date=2020-04-15}}</ref>
+
 
 +
|release history  = The original game was released in Japan for the [[Emulation:Xbox 360|Xbox 360]] on July 27, 2006 and it was previously localized by [[:Company:Atari|Atari]] on February 27, 2007. Compared to the original Japanese version, however, Atari was charging players for all of the downloadable Concept Missions that were originally free in the Japanese version while lying about other changes for the game during localization.<ref>{{Refurl|url=http://www.hardcoregaming101.net/bullet-witch/|title=Bullet Witch - Hardcore Gaming 101|date=2020-04-15|snippet=What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points each, meaning it’s 340 points for all DLC, but still, it’s the principle of the matter.}}</ref> A PC version was later developed by Marvelous and XSEED, which was released through Steam and Humble Store on April 25, 2018. The PC version is based on the Japanese version, features higher resolutions and framerates over the Xbox 360 version, includes all of the game's downloadable contents, and implements a dashing ability that was initially cut during development.<ref name="Bullet Witch PC">{{Refurl|url=https://www.xseedgames.com/2018/05/01/whats-new-with-bullet-witch-on-pc/|title=What's new with Bullet Witch? - XSEED Games|date=2020-04-15}}</ref>
 +
 
 +
|current state    = The PC version received some updates to address some major issues such as facial animation errors after casting the Meteor spell, the game not working properly with Steam in Offline Mode, and restricted resolution options. Marvelous however has stopped supporting the game as of v1.05. The game also lacks dual-audio support and uses only the English dub, even in Asian regions, however, a Japanese voice mod by NSM53 PROJECT is available.
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 50: Line 53:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Publisher | https://store.xseedgames.com/product/bullet-witch/ | Steam | | | Windows }}
 
{{Availability/row| Humble | bullet-witch | DRM-free | Available as DRM-free or Steam key, not both. | Steam | Windows }}
 
{{Availability/row| Humble | bullet-witch | DRM-free | Available as DRM-free or Steam key, not both. | Steam | Windows }}
 
{{Availability/row| Steam | 696180 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 696180 | Steam |  |  | Windows }}
Line 55: Line 59:
  
 
===Version differences===
 
===Version differences===
{{ii}} The DRM-free version does not have achievements or access to online leaderboards.
+
{{ii}} The [[Store:Steam|Steam]] version has Steam Achievements and online leaderboards, compared to the DRM-free [[Store:Humble Store|Humble Store]] version.
  
===Downloadable content (DLC) and expansions===
+
===DLC and expansion packs===
{{++}} All the extra costumes and Conception Mission DLCs from the Xbox 360 version are built-in for the PC version.<ref name="Bullet Witch PC"/><ref>{{Refurl|url=http://www.hardcoregaming101.net/bullet-witch/|title=Bullet Witch - Hardcore Gaming 101|date=2020-04-15|snippet=What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points each, meaning it’s 340 points for all DLC, but still, it’s the principle of the matter.}}</ref>
+
{{++}} All the extra costumes and Concept Mission DLCs from the Xbox 360 version are built-in for the PC version.
  
 
==Game data==
 
==Game data==
Line 75: Line 79:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
{{Image|Bullet Witch - Configuration launcher.png|Configuration tool.}}
+
{{Image|Bullet Witch - Configuration launcher.png|Configuration tool}}
{{Image|Bullet Witch - General settings.png|General settings.}}
+
{{Image|Bullet Witch - General settings.png|General settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 102: Line 106:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Ultrawide resolutions can be selected from the launcher, but will be stretched in game. The aspect ratio can be hex edited to fix the issue, but Steam's drm prevents hex edited .exe's from running.
+
|ultrawidescreen notes      = Ultrawide resolutions can be selected from the launcher, but in-game graphics will be {{Term|stretched}}. The aspect-ratio can be hex edited to fix the issue, but the Steam version's DRM prevents hex edited executable from running.{{cn|October 2020}}
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 116: Line 120:
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = Can be forced via GPU control panel.<ref>{{Refcheck|user=AmethystViper|date=2020-04-14|comment=}}</ref>
 
|anisotropic notes          = Can be forced via GPU control panel.<ref>{{Refcheck|user=AmethystViper|date=2020-04-14|comment=}}</ref>
|antialiasing              = true
+
|antialiasing              = limited
|antialiasing notes        = Unknown anti-aliasing method.
+
|antialiasing notes        = Referred to as "'''Soft Anti-alias'''". Toggleable on/off.<br>Unknown what method of anti-aliasing is being used.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                = On by default with no option to disable.
 
|vsync notes                = On by default with no option to disable.
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|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = false
 +
|ray tracing notes          =
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
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==Input==
 
==Input==
{{Image|Bullet Witch - Key remapping.png|Keyboard remapping.}}
+
{{Image|Bullet Witch - Key remapping.png|Keyboard remapping}}
{{Image|Bullet Witch - Controller remapping.png|Controller remapping.}}
+
{{Image|Bullet Witch - Controller remapping.png|Controller remapping}}
{{Image|Bullet Witch - Advanced control settings.png|Advanced control settings.}}
+
{{Image|Bullet Witch - Advanced control settings.png|Advanced control settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
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|controller remap notes    = Movement and aiming are bound to left and right analog sticks respectively, and cannot be remapped.
 
|controller remap notes    = Movement and aiming are bound to left and right analog sticks respectively, and cannot be remapped.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Handled through '''Turn Speed''' setting.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= X-axis can also be inverted.
 
|invert controller y-axis notes= X-axis can also be inverted.
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|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = V2. Wired and wireless.
+
|dualshock 4 modes        = V2, Wired, Wireless
 
|dualshock 4 modes notes  = V1 untested.{{cn|Bluetooth or Wireless adapter?}}
 
|dualshock 4 modes notes  = V1 untested.{{cn|Bluetooth or Wireless adapter?}}
 
|tracked motion controllers= false
 
|tracked motion controllers= false
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{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = BGM, SFX/Voice
+
|separate volume notes    = Sliders for BGM, and SFX/Voice.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Plays up to 5.1.<ref>{{Refcheck|user=MasterBlaster|date=2022-07-12|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|audio    = true
 
|audio    = true
 
|subtitles = true
 
|subtitles = true
|notes    = The PC version only uses the English voice-overs.
+
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
Line 251: Line 262:
 
|audio    = hackable
 
|audio    = hackable
 
|subtitles = true
 
|subtitles = true
|notes    = Japanese Voice Pack by NSM53 PROJECT, [http://nsm53p.tistory.com/808 download].
+
|notes    = The PC version lacks dual-audio support and only uses the English voice-overs.<br /> Japanese Voice Pack by NSM53 PROJECT, [http://nsm53p.tistory.com/808 download].
 
|fan      = true
 
|fan      = true
 
}}
 
}}
Line 261: Line 272:
 
|notes    = Korean translation patch by NSM53 PROJECT, [https://nsm53p.tistory.com/809 download]. Uses the Japanese Voice Pack for audio. Some elements are still in English.
 
|notes    = Korean translation patch by NSM53 PROJECT, [https://nsm53p.tistory.com/809 download]. Uses the Japanese Voice Pack for audio. Some elements are still in English.
 
|fan      = true
 
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = [https://www.zoneofgames.ru/games/bullet_witch/files/7415.html Fan translation by «ZoG Forum Team»].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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===Heavy stuttering during gameplay or freeze while loading game unless a gamepad is plugged into the system===
 
===Heavy stuttering during gameplay or freeze while loading game unless a gamepad is plugged into the system===
 
{{ii}} This is caused by the engine incorrectly overpolling the USB I/O in Windows in keyboard and mouse mode.
 
{{ii}} This is caused by the engine incorrectly overpolling the USB I/O in Windows in keyboard and mouse mode.
{{Fixbox|description=Plug a gamepad into the system|ref=<ref name="I/O polling issues">[https://steamcommunity.com/app/696180/discussions/0/3559414588269957114/ the game still stutters if a gamepad is not connected :: Bullet Witch General Discussions]</ref>|fix=
+
{{Fixbox|description=Plug a gamepad into the system|ref=<ref name="I/O polling issues">{{Refurl|url=https://steamcommunity.com/app/696180/discussions/0/3559414588269957114/|title=the game still stutters if a gamepad is not connected - Steam Community Discussions|date=2023-12-19}}</ref>|fix=
 
Issue does not arise if the game detects a gamepad plugged into the system. Keyboard and mouse can still be used to play the game as long as a gamepad is present. This may be complicated on Windows 7 and earlier due to XInput support issues.
 
Issue does not arise if the game detects a gamepad plugged into the system. Keyboard and mouse can still be used to play the game as long as a gamepad is present. This may be complicated on Windows 7 and earlier due to XInput support issues.
 
}}
 
}}
{{Fixbox|description=Disable unused HID devices in Device Manager|ref=<ref name="I/O polling issues"/>|fix=
+
{{Fixbox|description=Disable unused HID devices in Device Manager|ref=<ref name="I/O polling issues" />|fix=
 
# Open the Start screen/Start menu, type <code>devmgmt.msc</code> and press {{key|Enter}}.
 
# Open the Start screen/Start menu, type <code>devmgmt.msc</code> and press {{key|Enter}}.
# Select "Human Interface Devices". Disable all "HID-compliant consumer control device" and "HID compliant device" ("HID compliant vendor defined device" in Windows 10), you should not need to disable anything else.
+
# Select "Human Interface Devices". Disable all "HID-compliant consumer control device" and "HID compliant device" ("HID compliant vendor defined device" in Windows 10), and do not disable anything else.
 +
{{ii}} It is advised to re-enable the devices after the game has closed.
 +
}}
  
{{ii}} It is advised to re-enable the devices after the game has closed.
+
===Unable to adjust vertical camera axis with the Right Joystick of Xbox Controller===
 +
{{ii}} This is caused by Steam's controller settings interfering with the game's native controller support.
 +
{{Fixbox|description=Disable Steam Input<ref>{{Refcheck|user=Dmg779|date=2023-10-18|comment=}}</ref>
 +
# Open the game's Properties settings.
 +
# Enter the '''Controller''' tab.
 +
# Then in the drop down menu, click Disable Steam Input.
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9.0c
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 21:04, 19 December 2023

Bullet Witch
Bullet Witch cover
Developers
Cavia
Windows Marvelous
Publishers
XSEED
Marvelous
Release dates
Windows April 25, 2018
Reception
IGDB 75
Metacritic 51
OpenCritic 47
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes North America, Post-apocalyptic, Supernatural
Bullet Witch on IGDB
Bullet Witch on MobyGames
Bullet Witch on Wikipedia

Bullet Witch is a post-apocalyptic supernatural third-person shooter game that was originally developed by Cavia, ported by Marvelous, and published by XSEED. It is the spiritual successor to the Ghost in the Shell: Stand Alone Complex game for the PlayStation 2.

The original game was released in Japan for the Xbox 360 on July 27, 2006 and it was previously localized by Atari on February 27, 2007. Compared to the original Japanese version, however, Atari was charging players for all of the downloadable Concept Missions that were originally free in the Japanese version while lying about other changes for the game during localization.[1] A PC version was later developed by Marvelous and XSEED, which was released through Steam and Humble Store on April 25, 2018. The PC version is based on the Japanese version, features higher resolutions and framerates over the Xbox 360 version, includes all of the game's downloadable contents, and implements a dashing ability that was initially cut during development.[2]

The PC version received some updates to address some major issues such as facial animation errors after casting the Meteor spell, the game not working properly with Steam in Offline Mode, and restricted resolution options. Marvelous however has stopped supporting the game as of v1.05. The game also lacks dual-audio support and uses only the English dub, even in Asian regions, however, a Japanese voice mod by NSM53 PROJECT is available.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Windows
Humble Store
DRM-free
Available as DRM-free or Steam key, not both.
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Version differences

The Steam version has Steam Achievements and online leaderboards, compared to the DRM-free Humble Store version.

DLC and expansion packs

All the extra costumes and Concept Mission DLCs from the Xbox 360 version are built-in for the PC version.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\SystemSetting.dat[Note 1]
<path-to-game>\BulletWitchLangauge[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/696180/pfx/[Note 2]
SystemSetting.dat stores general game settings. BulletWitchLangauge stores language settings.

Save game data location

System Location
Windows <path-to-game>\savedata\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/696180/pfx/[Note 2]
BulletWitchSaveData and BulletWitchSystem are the game's save game data files. BulletWitchRecord stores mission score data.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Configuration tool
Configuration tool
General settings
General settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Ultrawide resolutions can be selected from the launcher, but in-game graphics will be stretched. The aspect-ratio can be hex edited to fix the issue, but the Steam version's DRM prevents hex edited executable from running.[citation needed]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Can be forced via GPU control panel.[3]
Anti-aliasing (AA)
Referred to as "Soft Anti-alias". Toggleable on/off.
Unknown what method of anti-aliasing is being used.
Vertical sync (Vsync)
On by default with no option to disable.
60 FPS and 120+ FPS
Option for 30, 60, 120, or Unlimited FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Keyboard remapping
Keyboard remapping
Controller remapping
Controller remapping
Advanced control settings
Advanced control settings

Keyboard and mouse State Notes
Remapping
Some HUD elements still uses Xbox button prompts.
Mouse acceleration
Mouse sensitivity
Adjusted from the configuration tool.
Mouse input in menus
Mouse wheel can be used to navigate the menus, while left and right mouse buttons act as Confirm and Cancel respectively.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Configuration tool when launching the game requires mouse input, however it can be disabled afterwards if desired.
Controller remapping
Movement and aiming are bound to left and right analog sticks respectively, and cannot be remapped.
Controller sensitivity
Handled through Turn Speed setting.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
No vibration support (tested on V2 controller).
PlayStation button prompts
Some HUD elements still have Xbox buttons prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired, Wireless (Bluetooth)
V1 untested.[citation needed]
Generic/other controllers
DirectInput controllers are also supported.[4]
Button prompts
Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Sliders for BGM, and SFX/Voice.
Surround sound
Plays up to 5.1.[5]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
The PC version lacks dual-audio support and only uses the English voice-overs.
Japanese Voice Pack by NSM53 PROJECT, download.
Korean
Korean translation patch by NSM53 PROJECT, download. Uses the Japanese Voice Pack for audio. Some elements are still in English.
Russian
Fan translation by «ZoG Forum Team».
Spanish

Issues fixed

Heavy stuttering during gameplay or freeze while loading game unless a gamepad is plugged into the system

This is caused by the engine incorrectly overpolling the USB I/O in Windows in keyboard and mouse mode.
Plug a gamepad into the system[6]

Issue does not arise if the game detects a gamepad plugged into the system. Keyboard and mouse can still be used to play the game as long as a gamepad is present. This may be complicated on Windows 7 and earlier due to XInput support issues.

Disable unused HID devices in Device Manager[6]
  1. Open the Start screen/Start menu, type devmgmt.msc and press Enter.
  2. Select "Human Interface Devices". Disable all "HID-compliant consumer control device" and "HID compliant device" ("HID compliant vendor defined device" in Windows 10), and do not disable anything else.
It is advised to re-enable the devices after the game has closed.

Unable to adjust vertical camera axis with the Right Joystick of Xbox Controller

This is caused by Steam's controller settings interfering with the game's native controller support.
Disable Steam Input[7]
  1. Open the game's Properties settings.
  2. Enter the Controller tab.
  3. Then in the drop down menu, click Disable Steam Input.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-6300HQ 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Intel HD Graphics 530
DirectX 9.0c compatible
Mimimum requirements are based on the game running at 720p at 30 FPS.


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Bullet Witch - Hardcore Gaming 101 - last accessed on 2020-04-15
    "What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points each, meaning it’s 340 points for all DLC, but still, it’s the principle of the matter."
  2. What's new with Bullet Witch? - XSEED Games - last accessed on 2020-04-15
  3. Verified by User:AmethystViper on 2020-04-14
  4. Verified by User:AmethystViper on November 22, 2018
    Used a Logitech F310 in DirectInput mode and the game registered input from it and used the configuration from my Xbox One controller.
  5. Verified by User:MasterBlaster on 2022-07-12
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  6. 6.0 6.1 the game still stutters if a gamepad is not connected - Steam Community Discussions - last accessed on 2023-12-19
  7. Verified by User:Dmg779 on 2023-10-18