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Difference between revisions of "Bullet Heaven 2"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
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{{Infobox game/row/date|Windows|December 7, 2015}}
 
{{Infobox game/row/date|Windows|December 7, 2015}}
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|steam appid  = 412670
 
|steam appid  = 412670
 
|steam appid side  = 419210
 
|steam appid side  = 419210
 
|gogcom id    =  
 
|gogcom id    =  
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|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
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|winehq      =  
 
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|vsync                      = unknown
 
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|windows 32-bit exe    = unknown
 
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|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
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|macos intel 32-bit app =  
|macos 64-bit app       =  
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|macos intel 64-bit app =  
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|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
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|linux arm app          = unknown
 
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}}
 
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Latest revision as of 21:30, 21 October 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Bullet Heaven 2
Bullet Heaven 2 cover
Developers
Matt Roszak
Release dates
Windows December 7, 2015

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/412670/pfx/[Note 1]

Save game data location

System Location
Windows <path-to-game>\BulletHeaven2data.meow[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/412670/pfx/[Note 1]
This file may have to be created in-game by exporting the save data; it will automatically prompt to save in the game install directory. On a fresh install, if this file was saved in the cloud, it will be downloaded to the install directory, but still has to be manually imported in-game.

Save game cloud syncing

System Native Notes
Steam Cloud
Steam Cloud will sync the aforementioned save file; it still has to be imported in-game manually.

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Brazilian Portuguese
Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) 2 GHz Dual Core or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Anything that's not ancient


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References