Difference between revisions of "Bob the Builder: Bob's Castle Adventure"
From PCGamingWiki, the wiki about fixing PC games
(18 intermediate revisions by 7 users not shown) | |||
Line 5: | Line 5: | ||
{{Infobox game/row/developer|Absolute Studios}} | {{Infobox game/row/developer|Absolute Studios}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/publisher|Global Software Publishing}} |
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Macromedia Director}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|2003}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe }} | ||
+ | {{Infobox game/row/taxonomy/series | Bob the Builder }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = bob-the-builder-bobs-castle-adventure | ||
|wikipedia = Bob_the_Builder#Video_games | |wikipedia = Bob_the_Builder#Video_games | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | Simple disc check | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 36: | Line 47: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|game}}/DATA}} |
+ | }} | ||
+ | |||
+ | ===View Save Data=== | ||
+ | {{Fixbox|description=Instructions|fix= | ||
+ | # Go to {{P|game}}. | ||
+ | # From there navigate to <code>DATA</code> | ||
+ | # Open the file <code>DATA.CST</code> in Macromedia Director program. (see notes) | ||
+ | # Once it's been opened, click on the PROFILES text field and you may see something like this (see screenshot below notes). | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} You can get Macromedia Director MX 2004 at https://archive.org/details/DirectorMX. After you install the program, you will need to activate the program. See https://helpx.adobe.com/uk/x-productkb/policy-pricing/macromedia-legacy-activation-error.html. The activation bit will need to run as administrator!! | ||
+ | [[File:2019-04-06_16-08-11.png|thumb|Viewing PROFILES text field in Macromedia Director MX 2004]] | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 46: | Line 69: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
Line 140: | Line 163: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 159: | Line 182: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
Line 170: | Line 193: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = |
|direct3d notes = | |direct3d notes = | ||
− | |directdraw versions = | + | |directdraw versions = true |
− | |directdraw notes = | + | |directdraw notes = <ref>{{Refcheck|user=Eddman|date=2024-04-06|comment=The game loads ddraw.dll. API tracing shows DirectDraw usage}}</ref> |
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
− | |software mode notes = | + | |software mode notes = Macromedia Director |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
Line 190: | Line 213: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 199: | Line 230: | ||
|minOS = 98 | |minOS = 98 | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium II 300 MHz |
|minCPU2 = AMD K6-2 | |minCPU2 = AMD K6-2 | ||
|minRAM = 64 MB | |minRAM = 64 MB |
Latest revision as of 17:44, 6 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Absolute Studios | |
Publishers | |
Global Software Publishing | |
Engines | |
Macromedia Director | |
Release dates | |
Windows | 2003 |
Taxonomy | |
Themes | Europe |
Series | Bob the Builder |
Bob the Builder | |
---|---|
Bob the Builder: Can We Fix It? | 2000 |
Bob the Builder: Bob Builds a Park | 2002 |
Bob the Builder: Bob's Castle Adventure | 2003 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/DATA[Note 1] |
View Save Data
Instructions |
---|
Notes
|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | [1] | |
Software renderer | Macromedia Director |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, XP |
Processor (CPU) | Intel Pentium II 300 MHz AMD K6-2 | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | |
Other | 8x CD-ROM Drive |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Eddman on 2024-04-06
- The game loads ddraw.dll. API tracing shows DirectDraw usage