Difference between revisions of "Blueberry Garden"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file location=== | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{P|game}}\Content\}} | + | {{Game data/row|Windows|{{P|game}}\Content\}} |
{{Game data/row|OS X|~/Library/Application Support/BlueberryGarden/}} | {{Game data/row|OS X|~/Library/Application Support/BlueberryGarden/}} | ||
{{Game data/row|Linux|{{P|xdgdatahome}}/BlueberryGarden/}} | {{Game data/row|Linux|{{P|xdgdatahome}}/BlueberryGarden/}} | ||
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|notes = | |notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = glibc 2.15+, 32/64-bit. S3TC support is NOT required | + | |minOS = glibc 2.15+, 32/64-bit. S3TC support is NOT required |
|minCPU = Dual Core CPU | |minCPU = Dual Core CPU | ||
|minRAM = 2 GB | |minRAM = 2 GB |
Revision as of 11:06, 18 January 2017
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Developers | |
---|---|
Erik Svedäng | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | June 10, 2009[1] |
macOS (OS X) | January 24, 2014 |
Linux | January 24, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam DRM; a DRM-free version was available as part of Indie Royale All-Charity Pack.
Game data
Configuration file location
-
Settings.xml
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | NVIDIA GeForce or better, DirectX 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.8, 32/64-bit | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+, 32/64-bit. S3TC support is NOT required | |
Processor (CPU) | Dual Core CPU | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |