Difference between revisions of "Blood Bowl 2"
From PCGamingWiki, the wiki about fixing PC games
(Added ref for differences boardgame -> BB2 by NAF) |
(More consistent ending of sentences.) |
||
Line 17: | Line 17: | ||
'''Key points''' | '''Key points''' | ||
− | {{++}} Many outstanding bugs and rule miscalculations from previous titles have been fixed | + | {{++}} Many outstanding bugs and rule miscalculations from previous titles have been fixed. |
− | {{--}} Lacking a significant number of league management features from previous titles | + | {{--}} Lacking a significant number of league management features from previous titles. |
{{ii}} Various players and rules have been changed from the standard tabletop rules.<ref>http://www.bloodbowl-game.com/files/RulebookBB2.pdf</ref><ref>http://www.thenaf.net/blood-bowl/online/bb2/</ref> | {{ii}} Various players and rules have been changed from the standard tabletop rules.<ref>http://www.bloodbowl-game.com/files/RulebookBB2.pdf</ref><ref>http://www.thenaf.net/blood-bowl/online/bb2/</ref> | ||
Line 73: | Line 73: | ||
{{Image|Blood Bowl 2 Settings Graphics.jpg|Video settings.}} | {{Image|Blood Bowl 2 Settings Graphics.jpg|Video settings.}} | ||
{{--}} Graphical presets in-game do not explain feature differences between them. | {{--}} Graphical presets in-game do not explain feature differences between them. | ||
− | {{--}} Numerous standard options are missing in-game and exclusive to the config files | + | {{--}} Numerous standard options are missing in-game and are exclusive to the config files. |
{{--}} The UI does not properly scale for Nvidia DSR/AMD VSR resolutions beyond native. | {{--}} The UI does not properly scale for Nvidia DSR/AMD VSR resolutions beyond native. | ||
{{Video settings | {{Video settings | ||
Line 94: | Line 94: | ||
|windowed notes = Defaults to borderless windowed mode | |windowed notes = Defaults to borderless windowed mode | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Default mode. See [[#Widescreen resolution|Widescreen resolution]] to override | + | |borderless windowed notes = Default mode. See [[#Widescreen resolution|Widescreen resolution]] to override. |
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = 4x maximum in config files. Force higher via graphics control panel | + | |anisotropic notes = 4x maximum in config files. Force higher via graphics control panel. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = 4x MSAA maximum in config files. Force higher via graphics control panel | + | |antialiasing notes = 4x MSAA maximum in config files. Force higher via graphics control panel. |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = Default disabled. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]] or force via graphics control panel | + | |vsync notes = Default disabled. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]] or force via graphics control panel. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Locked to 60 FPS; no config file option to remove | + | |120 fps notes = Locked to 60 FPS; no config file option to remove. |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 114: | Line 114: | ||
# Open '''Options.xml''' with your text editor of choice in "path-to-game\Data". | # Open '''Options.xml''' with your text editor of choice in "path-to-game\Data". | ||
# Find the line <code><Limits></code>. | # Find the line <code><Limits></code>. | ||
− | # Change the <code><Min></Min></code>, <code><Max></Max></code>, and <code><Range></Range></code> values to accommodate your desired resolution size and refresh rate | + | # Change the <code><Min></Min></code>, <code><Max></Max></code>, and <code><Range></Range></code> values to accommodate your desired resolution size and refresh rate. |
# Save and exit the text editor. | # Save and exit the text editor. | ||
# Edit <code>{{p|userprofile}}\Documents\BloodBowl2\Config.xml</code> | # Edit <code>{{p|userprofile}}\Documents\BloodBowl2\Config.xml</code> | ||
− | # Change the <code><Resolution>(XXXX,YYYY)</Resolution></code>, <code><Frequency>X</Frequency></code>, and <code><Fullscreen>X</Fullscreen></code> values as desired | + | # Change the <code><Resolution>(XXXX,YYYY)</Resolution></code>, <code><Frequency>X</Frequency></code>, and <code><Fullscreen>X</Fullscreen></code> values as desired. |
# Save and exit the text editor. }} | # Save and exit the text editor. }} | ||
Line 165: | Line 165: | ||
==Audio settings== | ==Audio settings== | ||
{{Image|Blood Bowl 2 Settings Sound.jpg|Sound settings.}} | {{Image|Blood Bowl 2 Settings Sound.jpg|Sound settings.}} | ||
− | {{--}} Subtitles can be mistranslated from actual speech for certain languages | + | {{--}} Subtitles can be mistranslated from actual speech for certain languages. |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
Line 254: | Line 254: | ||
}}{{Network/Connections | }}{{Network/Connections | ||
|matchmaking = true | |matchmaking = true | ||
− | |matchmaking notes = Matchmaking done within the league your team is registered | + | |matchmaking notes = Matchmaking done within the league your team is registered. |
|p2p = | |p2p = | ||
|p2p notes = | |p2p notes = | ||
Line 271: | Line 271: | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
− | {{ii}} A specific API cannot be forced via the config files | + | {{ii}} A specific API cannot be forced via the config files. |
{{API | {{API | ||
|direct3d versions = 11 | |direct3d versions = 11 | ||
Line 296: | Line 296: | ||
==System requirements== | ==System requirements== | ||
− | {{--}} Despite stated system requirements, game will not run without DirectX 11 or OpenGL 3.3 support | + | {{--}} Despite stated system requirements, game will not run without DirectX 11 or OpenGL 3.3 support. |
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows |
Revision as of 12:38, 11 May 2016
Developers | |
---|---|
Cyanide | |
Publishers | |
Focus Home Interactive | |
Engines | |
Cyatech | |
Release dates | |
Windows | September 22, 2015 |
Blood Bowl | |
---|---|
Subseries of Warhammer | |
Blood Bowl | 1995 |
Blood Bowl (2009) | 2009 |
Blood Bowl: Chaos Edition | 2012 |
Blood Bowl 2 | 2015 |
Blood Bowl: Death Zone | 2019 |
Blood Bowl 3 | 2023 |
Key points
- Many outstanding bugs and rule miscalculations from previous titles have been fixed.
- Lacking a significant number of league management features from previous titles.
- Various players and rules have been changed from the standard tabletop rules.[1][2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Lizardmen | Adds Lizardmen as playable race. Previously available as pre-order bonus. | |
Wood Elves | Adds Wood Elves as playable race. Previously available as pre-order bonus. | |
Norse | Adds Norse as playable race. Free, if base game owned prior to release. |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236690/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236690/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Graphical presets in-game do not explain feature differences between them.
- Numerous standard options are missing in-game and are exclusive to the config files.
- The UI does not properly scale for Nvidia DSR/AMD VSR resolutions beyond native.
Widescreen resolution
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
- Subtitles can be mistranslated from actual speech for certain languages.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Hot seat |
||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Matchmaking done within the league your team is registered. | |
Dedicated |
Other information
API
- A specific API cannot be forced via the config files.
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 3.3 | |
Shader Model support | 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Despite stated system requirements, game will not run without DirectX 11 or OpenGL 3.3 support.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | AMD Dual-Core 2.5 GHz Intel Dual-Core 2.5 GHz |
|
System memory (RAM) | 3072 MB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon HD 5670 Nvidia GeForce GTX 260 768 MB of VRAM OpenGL 3.3 compatible DirectX 10 compatible Shader model 4.0 support |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/236690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (236690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Local multiplayer games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)