Difference between revisions of "Bleed 2"
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{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Co-op |
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
Line 211: | Line 211: | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
− | |online play players = | + | |online play players = 2 |
− | |online play modes = | + | |online play modes = Co-op |
− | |online play notes = | + | |online play notes = [https://steamcommunity.com/games/396350/announcements/detail/1692684497253872189 Experimental Beta] |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = |
Revision as of 16:06, 2 February 2019
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Developers | |
---|---|
Bootdisk Revolution | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 8, 2017 |
macOS (OS X) | February 8, 2017 |
Linux | February 8, 2017 |
Bleed | |
---|---|
Bleed | 2012 |
Bleed 2 | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Bleed2\ |
macOS (OS X) | ~/Library/Application Support/Bleed2/ |
Linux | $XDG_DATA_HOME/Bleed2/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Bleed2\ |
macOS (OS X) | ~/Library/Application Support/Bleed2/ |
Linux | $XDG_DATA_HOME/Bleed2/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Run in borderless fullscreen windowed[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Mute on focus lost
Set mute in background[1] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op Experimental Beta |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | XNA Reach Profile |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (D3D9), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz dual core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | XNA 4.0 compatible 512 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion 10.7.5 | 32/64-bit |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit. S3TC support is NOT required |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
References
- ↑ 1.0 1.1 Verified by User:Keith on 2017-09-23