Difference between revisions of "Bleed 2"
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{{Infobox game/row/date|OS X|February 8, 2017}} | {{Infobox game/row/date|OS X|February 8, 2017}} | ||
{{Infobox game/row/date|Linux|February 8, 2017}} | {{Infobox game/row/date|Linux|February 8, 2017}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view, Scrolling }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Bleed }} | ||
|steam appid = 396350 | |steam appid = 396350 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = bleed-2 | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 30: | Line 43: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Humble | bleed-2 | DRM-free | | Steam | Windows, OS X, Linux }} | {{Availability/row| Humble | bleed-2 | DRM-free | | Steam | Windows, OS X, Linux }} | ||
− | {{Availability/row| Steam | 396350 | Steam | | + | {{Availability/row| itch.io | https://bootdiskrevolution.itch.io/bleed-2 | DRM-free | | | Windows, OS X, Linux }} |
+ | {{Availability/row| Steam | 396350 | DRM-free | Can be played without Steam running, but requires its Steam-related .dll files to run.<ref>{{Refcheck|user=AmethystViper|date=2019-07-03|comment=Purchased this game recently on Steam and ran it without Steam running and it plays, but removing/renaming any Steam-related files it comes with prevents it from playing.}}</ref> | | Windows, OS X, Linux }} | ||
}} | }} | ||
Line 37: | Line 51: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|appdata}}\Bleed2\}} | {{Game data/config|Windows|{{p|appdata}}\Bleed2\}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Bleed2/}} |
{{Game data/config|Linux|{{P|xdgdatahome}}/Bleed2/}} | {{Game data/config|Linux|{{P|xdgdatahome}}/Bleed2/}} | ||
}} | }} | ||
Line 45: | Line 59: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|appdata}}\Bleed2\}} | {{Game data/saves|Windows|{{p|appdata}}\Bleed2\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Bleed2/}} |
{{Game data/saves|Linux|{{P|xdgdatahome}}/Bleed2/}} | {{Game data/saves|Linux|{{P|xdgdatahome}}/Bleed2/}} | ||
}} | }} | ||
Line 51: | Line 65: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 74: | Line 94: | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = limited |
|4k ultra hd notes = Linux/macOS only; XNA 4.0 does not allow 4k resolution | |4k ultra hd notes = Linux/macOS only; XNA 4.0 does not allow 4k resolution | ||
|fov = n/a | |fov = n/a | ||
Line 86: | Line 106: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 108: | Line 131: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 132: | Line 155: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 166: | Line 189: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and Sound sliders | |separate volume notes = Music and Sound sliders | ||
Line 179: | Line 202: | ||
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. | |mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. | ||
|eax support = false | |eax support = false | ||
− | |eax support notes | + | |eax support notes = EFX low-pass filter used for slow-motion |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 185: | Line 210: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
Line 237: | Line 262: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9 |
|direct3d notes = XNA Reach Profile | |direct3d notes = XNA Reach Profile | ||
|directdraw versions = | |directdraw versions = | ||
Line 255: | Line 280: | ||
|shader model versions = 2.0 (D3D9), 1.20 (GLSL) | |shader model versions = 2.0 (D3D9), 1.20 (GLSL) | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 17:24, 4 May 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bootdisk Revolution | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 8, 2017 |
macOS (OS X) | February 8, 2017 |
Linux | February 8, 2017 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Genres | Platform, Shooter |
Series | Bleed |
Bleed | |
---|---|
Bleed | 2012 |
Bleed 2 | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
itch.io | ||||
Steam | Can be played without Steam running, but requires its Steam-related .dll files to run.[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Bleed2\ |
macOS (OS X) | $HOME/Library/Application Support/Bleed2/ |
Linux | $XDG_DATA_HOME/Bleed2/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Bleed2\ |
macOS (OS X) | $HOME/Library/Application Support/Bleed2/ |
Linux | $XDG_DATA_HOME/Bleed2/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Linux/macOS only; XNA 4.0 does not allow 4k resolution | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game runs at 16ms fixed timestep | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
Run in borderless fullscreen windowed[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | PS4 detection on Linux/macOS only | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound sliders | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Mute on focus lost
Set mute in background[2] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op Experimental Beta |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | XNA Reach Profile |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (D3D9), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz dual core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | XNA 4.0 compatible 512 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion 10.7.5 | 32/64-bit |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit. S3TC support is NOT required |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
References
- ↑ Verified by User:AmethystViper on 2019-07-03
- Purchased this game recently on Steam and ran it without Steam running and it plays, but removing/renaming any Steam-related files it comes with prevents it from playing.
- ↑ 2.0 2.1 Verified by User:Keith on 2017-09-23