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Difference between revisions of "Blade & Soul"

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Revision as of 06:25, 18 January 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Blade & Soul
Blade & Soul cover
Developers
Team Bloodlust
Publishers
NCSOFT
Engines
Unreal Engine 3
Release dates
Windows June 30, 2012
Blade & Soul on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Key points

This game uses the nProtect Game Guard anti-cheating system, which may cause problems.

General information

Official webite

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Windows
NC account is required.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Keybinding and controller remapping are not allowed prior to logging into a character

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
German
French

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

VR support

3D modes State Notes
Native 3D
Stereoscopic.
Nvidia 3D Vision
See Helix Mod: Blade & Soul.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

SLI Support

NVIDIA Profile Inspector can used to force SLI-based Supersampling AA.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Dual Core
AMD Athlon 64X2
System memory (RAM) XP: 2 GB
Vista, 7: 3 GB
Hard disk drive (HDD) 22 GB
Video card (GPU) nVidia Geforce 8600GT
AMD Radeon HD4600
DirectX 9.0c compatible

References