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Difference between revisions of "Blade & Soul"

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==Video settings==
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==Video==
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{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/blade-soul/en
 
|wsgf link                  = https://www.wsgf.org/dr/blade-soul/en
 
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==Input==
 
{{ii}} Keybinding and controller remapping are not allowed prior to logging into a character
 
{{ii}} Keybinding and controller remapping are not allowed prior to logging into a character
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{{Input
 
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|key remap                = true
 
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|separate volume          = true
 
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|separate volume notes    = Effects, ambience, system, dialogue, and background options.
 
|separate volume notes    = Effects, ambience, system, dialogue, and background options.

Revision as of 06:45, 28 September 2021

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Blade & Soul
Blade & Soul cover
Developers
Team Bloodlust
Publishers
NCSOFT
Engines
Unreal Engine 3
Release dates
Windows June 30, 2012
Blade & Soul on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Key points

This game uses the nProtect Game Guard anti-cheating system, which may cause problems.

General information

Official webite

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Windows
All versions require an NC account and a constant internet connection for all game modes.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\BnS\NCWest\

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default fullscreen mode is natively borderless window.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
LEAA (Logical Edge Anti-Aliasing, in-house) and FXAA. 0x000010C1 for forced Anti Aliasing on Drivers, SSGAA supported.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate can be set to be locked up to 120 fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keybinding and controller remapping are not allowed prior to logging into a character

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Invert Y-axis option applies only to camera.
Controller
Controller support
Full controller support
Controller remapping
Directional movements and mouse button equivalents cannot be changed.
Controller sensitivity
Controller Y-axis inversion
Invert Y-axis option applies only to camera.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Effects, ambience, system, dialogue, and background options.
Surround sound
Subtitles
Enabled by default.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
French
Brazilian Portuguese

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

VR support

3D modes State Notes
Native 3D
Stereoscopic.
Nvidia 3D Vision
See Helix Mod: Blade & Soul.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat GameGuard, XIGNCODE3 [citation needed]

SLI Support

Nvidia Profile Inspector can used to force SLI-based Supersampling AA.
Modify game profile[citation needed]
  1. Open the Blade & Soul game profile via Nvidia Profile Inspector.
  2. Make sure to add the application to the profile, at C:\Program Files (x86)\NCSOFT\BnS\bin select client.exe and change the dropdown from Application Client Exe to Application Client Absolute Path.
  3. Change SLI compatibility bits to 0x03402405
  4. Change Antialiasing Compability to 0x000010C1
  5. Change Antialiasing - SLI AA to AA_MODE_SELECTOR_SLIAA_ENABLED
  6. Change Nvidia Predefined SLI Mode to SLI_PREDEFINED_MODE_FORCE_SINGLE
  7. Change Antialiasing - Mode to Override any application setting
  8. Change Antialiasing - Setting to 2x Multi Sampling
  9. Change Antialiasing - Transparency Multisampling to Enabled
  10. Change Antialiasing - Transparency Supersampling to 2x Sparse Grid Supersampling
  11. Apply changes.

Notes

It is not recommended for SLI 970 users to set higher than x2 as it can harm performance, especially in crowded areas.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Dual Core
AMD Athlon 64X2
System memory (RAM) XP: 2 GB
Vista, 7: 3 GB
Hard disk drive (HDD) 22 GB
Video card (GPU) Nvidia GeForce 8600GT
AMD Radeon HD4600
DirectX 9.0c compatible


References