Difference between revisions of "Bionic Commando Rearmed"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]: updated template usage) |
m (updated template usage) |
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = Xbox | |button prompts = Xbox | ||
|button prompts notes = | |button prompts notes = | ||
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|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam input presets = unknown |
− | | | + | |steam input presets notes = |
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 09:14, 9 April 2018
Developers | |
---|---|
GRIN | |
Publishers | |
Capcom | |
Engines | |
Diesel | |
Release dates | |
Windows | August 14, 2008 |
Bionic Commando | |
---|---|
Bionic Commando | 1988 |
Bionic Commando Rearmed | 2008 |
Bionic Commando (2009) | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check.[1] | |||
GamersGate | SecuROM PA DRM. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\settings\renderer_settings.xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\save0.sav[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Enable SGSSAA using Nvidia Profile Inspector[2] |
---|
|
Alternative solutions[citation needed] |
---|
Notes
|
Input settings
- In order to use the keyboard controls, disconnect any controllers before launching the game
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus 2 player co-op and up to 4 player local multiplayer. |
||
LAN play | ||||
Online play |
Issues fixed
Run the game at screen refresh rate
- Refresh rate defaults to 60 Hz on startup, even if it's been changed on the previous launch.
Set screen refresh rate[citation needed] |
---|
|
Game does not start (Windows 10)
- The game crashes with a PhysX error message, or starts and closes with no error message.
Update PhysX[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OpenAL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon XP 2200+ |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | Nvidia GeForce 6600 GT 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.