Difference between revisions of "Bee Movie Game"
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{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Goliath Engine}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 22, 2007}} | {{Infobox game/row/date|Windows|October 22, 2007}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | DreamWorks }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = bee-movie-game | ||
|wikipedia = Bee Movie Game | |wikipedia = Bee Movie Game | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{--}} Port of the PlayStation 2 version. PC version does not include the graphical improvements from the Xbox 360 or Wii release. | ||
==Availability== | ==Availability== | ||
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{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v4.81}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SafeDisc|v4.81}}. | | Windows }} | ||
}} | }} | ||
+ | {{ii}}This game is not available digitally. | ||
==Game data== | ==Game data== | ||
Line 35: | Line 53: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/bee-movie-game |
|widescreen wsgf award = incomplete | |widescreen wsgf award = incomplete | ||
|multimonitor wsgf award = incomplete | |multimonitor wsgf award = incomplete | ||
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= See the [ | + | |widescreen resolution notes= Max Resolution is "1680x1050", See the [https://www.wsgf.org/dr/bee-movie-game WSGF entry]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 60: | Line 78: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = 2x - 8x | |antialiasing notes = 2x - 8x | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 66: | Line 87: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = No frame rate cap. | |120 fps notes = No frame rate cap. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = The mouse is only used for "Flying Mode" |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = there is only an option for the x-axis |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = If the controller is connected after passing the start menu, it is necessary to select "Gamepad" in the options menu in order to use it. Also, there is the "Smart Selection" option to automatically select the control device |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = If an Xbox One controller is used, the prompts will be from the '''Xbox 360''' controller |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
− | |controller hotplug notes = | + | |controller hotplug notes = With '''Smart Selection''' Also the prompts from the previous controller remain present in the game even after switching controllers |
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
− | |simultaneous input notes = | + | |simultaneous input notes = If you’re using the keyboard to control the character and then switch to a controller for another action (like adjusting the camera), the game stops the character’s movement. Both can only be used simultaneously in the menu |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = "Music" and "Sound" |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Verified with headphones with Orban Loudness Meter. |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = unknown |
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/bee-movie-the-game/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
− | |direct3d notes = | + | |direct3d notes = With Special K |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minOS = XP | |minOS = XP | ||
− | |minCPU = Intel Pentium 4 | + | |minCPU = Intel Pentium 4 1.6 GHz |
|minRAM = 512 MB | |minRAM = 512 MB | ||
|minHD = 3.4 GB | |minHD = 3.4 GB | ||
Line 201: | Line 286: | ||
|minGPU2 = | |minGPU2 = | ||
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
− | |minDX = 9 | + | |minDX = 9.0c |
|recOS = | |recOS = |
Latest revision as of 07:07, 11 November 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Beenox | |
Publishers | |
Activision | |
Engines | |
Goliath Engine | |
Release dates | |
Windows | October 22, 2007 |
Taxonomy | |
Series | DreamWorks |
⤏ Go to series page | |
Gold and Glory: The Road to El Dorado | 2000 |
Shrek (series) | |
Spirit (series) | |
Antz Extreme Racing | 2002 |
Sinbad: Legend of the Seven Seas | 2003 |
Shark Tale | 2004 |
Madagascar (series) | |
Over the Hedge | 2006 |
Bee Movie Game | 2007 |
Kung Fu Panda (series) | |
Monsters vs. Aliens | 2009 |
DreamWorks All-Star Kart Racing | 2023 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Port of the PlayStation 2 version. PC version does not include the graphical improvements from the Xbox 360 or Wii release.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Activision\Bee Movie Game\Settings\Display |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Max Resolution is "1680x1050", See the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Edit width and height manually in Regedit. See location. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x - 8x | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | The mouse is only used for "Flying Mode" | |
Mouse input in menus | ||
Mouse Y-axis inversion | there is only an option for the x-axis | |
Controller | ||
Controller support | ||
Full controller support | If the controller is connected after passing the start menu, it is necessary to select "Gamepad" in the options menu in order to use it. Also, there is the "Smart Selection" option to automatically select the control device | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | If an Xbox One controller is used, the prompts will be from the Xbox 360 controller | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | With Smart Selection Also the prompts from the previous controller remain present in the game even after switching controllers | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | If you’re using the keyboard to control the character and then switch to a controller for another action (like adjusting the camera), the game stops the character’s movement. Both can only be used simultaneously in the menu |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "Music" and "Sound" | |
Surround sound | Verified with headphones with Orban Loudness Meter. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | With Special K |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 4 1.6 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3.4 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16