Difference between revisions of "Battlezone 98 Redux"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 14: | Line 14: | ||
|wikipedia = Battlezone (1998 video game) | |wikipedia = Battlezone (1998 video game) | ||
|winehq = 17808 | |winehq = 17808 | ||
+ | |license = commercial | ||
}} | }} | ||
{{Series|Battlezone}} | {{Series|Battlezone}} | ||
Line 196: | Line 197: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 202: | Line 203: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 208: | Line 209: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 214: | Line 215: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 220: | Line 221: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 226: | Line 227: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 232: | Line 233: | ||
|interface = yes | |interface = yes | ||
|audio = yes | |audio = yes | ||
− | |subtitles = | + | |subtitles = unknown |
}} | }} | ||
}} | }} |
Revision as of 04:11, 24 August 2018
Developers | |
---|---|
Big Boat Interactive | |
Publishers | |
Rebellion Developments | |
Engines | |
Ogre | |
Release dates | |
Windows | April 18, 2016 |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
General information
Availability
DLC and expansion packs
Name | Notes | |
---|---|---|
The Red Odyssey |
Essential improvements
Skip intro videos
Instructions[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Ogre.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301650/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\cpProgress.def[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301650/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Vertical sync (Vsync)
- This setting is always enabled by default.
Instructions[citation needed] |
---|
VSync=No VSync Interval=0 |
Input settings
Audio settings
- The language can be changed under Play Options.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 8 | Versus |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8, 10 | Vista, 7, 8, 10 |
Processor (CPU) | SSE3 Supported Intel D @ 3 GHz AMD Athlon 64 X2 4200 |
Intel Core i5 Series AMD FX Series |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | ATI Radeon HD 2600 256 MB of VRAM | Nvidia GeForce 400 Series ATI Radeon HD 7750 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301650/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)