Difference between revisions of "Battlezone"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|February 28, 1998}} | {{Infobox game/row/date|Windows|February 28, 1998}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = Battlezone (Activision) | |strategywiki = Battlezone (Activision) | ||
|wikipedia = Battlezone (1998 video game) | |wikipedia = Battlezone (1998 video game) | ||
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|windowed notes = Possible with [https://sourceforge.net/projects/dxwnd/ dxWnd], but difficult. | |windowed notes = Possible with [https://sourceforge.net/projects/dxwnd/ dxWnd], but difficult. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use [https://sourceforge.net/projects/dxwnd/ dxWnd]. Battlezone will still attempt to capture the mouse after | + | |borderless windowed notes = Use [https://sourceforge.net/projects/dxwnd/ dxWnd]. Battlezone will still attempt to capture the mouse after {{key|Alt|Tab}} to other applications. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 10:12, 29 May 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
Windows | February 28, 1998 |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- The "servers" source code (Anet) was made open source in 2002.
General information
- Battlezone 1 Community Forum
- battlezone1.com
- BATTLEZONE COMMUNITY FORUMS, Battlezone 1 subforum
- Battlezone Forums, Battlezone 1 subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
Battlegrounds | ||
The Red Odyssey |
Essential improvements
Patches
Patches are available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 210 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 5 compatible |