Difference between revisions of "Airport Firefighters - The Simulation"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= 1920x1080 |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = Not configurable |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = with alt+enter |
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = with alt+enter |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Even with good config |
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Even with good config |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 18:52, 26 August 2017
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Developers | |
---|---|
VIS Games | |
Publishers | |
rondomedia | |
Release dates | |
Windows | May 13, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/350530/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/350530/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1 |
Processor (CPU) | Dual-Core or comparable 3 GHz | Quad-Core or comparable 3.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | AMD HD 4870 or higher 512 MB of VRAM DirectX 10 compatible Shader model 3.0 support |
Nvidia GeForce GTX 760 or higher 2 GB of VRAM DirectX 10 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (350530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.