Difference between revisions of "Air Forte"
From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot (updated template usage) |
|||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Air Forte header.jpg | |cover = Air Forte header.jpg | ||
Line 247: | Line 246: | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Crash on startup=== |
The game will crash upon start up and show the following error: | The game will crash upon start up and show the following error: | ||
− | + | <pre> | |
− | < | + | Air Forte has encountered a catastrophic error: |
− | |||
"System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. | "System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. | ||
− | |||
at SFML.Graphics.RenderWindow.Clear(Color Color) | at SFML.Graphics.RenderWindow.Clear(Color Color) | ||
− | |||
at BlendoEngine.Loadscreen.Draw(Single elapsedTime) | at BlendoEngine.Loadscreen.Draw(Single elapsedTime) | ||
− | |||
at BlendoEngine.ScreenManager.Draw(Single elapsedTime) | at BlendoEngine.ScreenManager.Draw(Single elapsedTime) | ||
− | |||
at BlendoEngine.ScreenManager.Update(Single elapsedTime) | at BlendoEngine.ScreenManager.Update(Single elapsedTime) | ||
− | |||
at BlendoEngine.Game.Go() | at BlendoEngine.Game.Go() | ||
+ | at BlendoEngine..Initilize()" | ||
+ | </pre> | ||
− | + | {{Fixbox|description=Run the game in compatibility mode for Windows XP SP3|ref=|fix= | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
Line 280: | Line 269: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 296: | Line 285: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
Line 314: | Line 303: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 2000, XP, Vista, 7 |
− | |minCPU = | + | |minCPU = 1 GHz |
− | |minRAM = | + | |minRAM = 512 MB |
− | |minHD = | + | |minHD = 40 MB |
|minGPU = | |minGPU = | ||
Latest revision as of 09:53, 24 November 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Blendo Games | |
Release dates | |
Windows | July 18, 2010 |
macOS (OS X) | July 18, 2010 |
Linux | July 18, 2010 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\AirForteSaveData\settings.dat[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/55020/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\AirForteSaveData\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/55020/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Latin American Spanish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play |
Issues fixed
Crash on startup
The game will crash upon start up and show the following error:
Air Forte has encountered a catastrophic error: "System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SFML.Graphics.RenderWindow.Clear(Color Color) at BlendoEngine.Loadscreen.Draw(Single elapsedTime) at BlendoEngine.ScreenManager.Draw(Single elapsedTime) at BlendoEngine.ScreenManager.Update(Single elapsedTime) at BlendoEngine.Game.Go() at BlendoEngine..Initilize()"
Run the game in compatibility mode for Windows XP SP3 |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista, 7 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 40 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (55020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.