Key points
- Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan. Differences are minimal (title screen, etc.).
- PowerSlave install can be converted to Exhumed install, and vice versa, using this.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Disc check can be disabled through a command line parameter |
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Essential improvements
Source ports
Name |
Description |
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PCExhumed |
Reverse-engineered port using EDuke32 technology. |
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Raze |
Fork of PCExhumed to GZDoom architecture. Currently in Alpha. Also supports Duke Nukem 3D, Blood, and Redneck Rampage. |
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DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.
A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions.
- Patch works with both Powerslave and Exhumed.
- Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.
WASD + Mouse
Edit SETUP.CFG
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- Open
SETUP.CFG .
- Replace the content in the
[KeyDefinitions] section with:
- Modern keyboard binds
Move_Forward = "Up" "W"
Move_Backward = "Down" "S"
Turn_Left = "Left" ""
Turn_Right = "Right" ""
Strafe = "LAlt" "RAlt"
Strafe_Left = "," "A"
Strafe_Right = "." "D"
Run = "LShift" "RShift"
Jump = "Space" "/"
Crouch = "C" "LCtrl"
Fire = "Kpad0" "RCtrl"
Open = "F" ""
Look_Up = "PgUp" ""
Look_Down = "PgDn" ""
Look_Straight = "Home" "I"
Aim_Up = "Insert" ""
Aim_Down = "Delete" ""
SendMessage = "T" ""
Weapon_1 = "1" ""
Weapon_2 = "2" ""
Weapon_3 = "3" ""
Weapon_4 = "4" ""
Weapon_5 = "5" "G"
Weapon_6 = "6" "V"
Weapon_7 = "7" "B"
Mouseview = "U" ""
Pause = "Pause" ""
Map = "Tab" ""
Zoom_In = "F1" "X"
Zoom_Out = "F2" "Z"
Gamma_Correction = "F11" ""
Escape = "Escape" ""
Shrink_Screen = "Kpad-" "-"
Enlarge_Screen = "Kpad+" "="
Inventory = "Enter" "R"
Inventory_Left = "[" "Q"
Inventory_Right = "]" "E"
Mouse_Sensitivity_Down = "F7" ""
Mouse_Sensitivity_Up = "F8" ""
Then replace the content below the ControllerType = with the following:
- Modern mouse binds
MouseButton0 = "Fire"
MouseButtonClicked0 = ""
MouseButton1 = "Jump"
MouseButtonClicked1 = ""
MouseButton2 = "Weapon_1"
MouseButtonClicked2 = "Weapon_3"
Notes
- Easier and more modern control scheme.
- Requires DeHacker's forced mouselook, C key fix and strafing fix.
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Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Network
Multiplayer types
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
SVGA, SVGA (VESA), VGA |
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Allows easy browsing and management of user maps. Also allows jumping through default levels.
User Maps/Addons
- El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
- Return to Ruins - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included
LEV*.MAP
files to RUIN*.MAP
and using the following batch script to launch it:
- Return to Ruins batch script
@echo off
echo Starting Return to Ruins...
pause
COPY LEV1.map LEV1.bme
COPY LEV2.map LEV2.bme
COPY LEV3.map LEV3.bme
COPY ruin1.map LEV1.map
COPY ruin2.map LEV2.map
COPY ruin3.map LEV3.map
CLS
PS /1 /h
COPY LEV1.bme LEV1.map
COPY LEV2.bme LEV2.map
COPY LEV3.bme LEV3.map
DEL LEV*.bme
echo Files restored...
System requirements
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
3.3 | |
Processor (CPU) |
Intel 486 | |
System memory (RAM) |
4 MB |
8 MB |
Hard disk drive (HDD) |
| |
Video card (GPU) |
SuperVGA, VESA, VGA | |
References