Key points
- "Servers" source code (Anet) has been open-sourced
- Frame rates higher than 30 FPS cause stuttering, physics and enemy AI problems. See High frame rate.
- Game uses obsolete protocols/methods for multiplayer. Internet play requires a direct connection to the internet whilst LAN requires an IPX emulator. See Network for workarounds.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- interstate76.com Fan site with tips, tricks and mods.
- Local Ditch Gaming Source for tips.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
GOG.com |
|
The Interstate '76 Arsenal edition. Includes both the Nitro Pack expansion and Gold update. |
|
|
- Interstate '76 (base game) Demo is available
- Interstate '76 Arsenal Demo is available
Version differences
- A later version known as the "Gold Edition" was released which improved the graphics on the original game. It also came fully updated (version 1.2).
- Interstate '76 was once bundled with Microsoft's Sidewinder Force Feedback Pro controller line up under the name "Sidewinder Force Feedback Pro Edition" (version 1.06). These copies often were bundled with graphics and computer manufacturer's hardware.
DLC and expansion packs
Name |
Notes |
|
Nitro Pack |
DLC is a standalone program and does not require the original game. Also known as Nitro Riders in some territories. |
|
Essential improvements
Patches
You can find updates to the original retail, including the Gold edition patch, here.
Note the GOG.com version is fully updated, thus these are unnecessary if purchased from there.
Nitro also has a Patch I & II, though these were only ever beta. Instead use the Unofficial Nitro Patch III.
Game data
Configuration file(s) location
-
input.map
for keyboard bindings
-
input.def
and gamekey.def
for additional bindings (not changeable through game dialogue)
-
internet.lst
for server list
-
modem.ini
for modem configuration
-
NSCR.DAT
and user.mel
for multiplayer configuration
-
reconfig.spc
for car loadout
Save game data location
Video settings
Template:Video settings
- Frame rates higher than 30 FPS (24 FPS in some cases actually) cause stuttering, physics and enemy AI problems.
- Force a frame cap in your graphics card control panel.
- Nitro Pack users can get around this by using the NITRO.EXE-30FPS PATCH.
- A similar patch for the base i76 game (GOG.com only) by user immi can be found here.
- Versions of his patch that limit frame rate further can be found here.
Input settings
Template:Input settings
Enabling force feedback on the Gold Edition
Audio settings
Template:Audio settings
Network
Multiplayer types
Type |
Native |
Players |
Notes |
LAN play |
| 8 |
Versus Uses old IPX protocol which is no longer supported on modern Windows. See IPX protocol deprecated for more. Could also try a Null-Modem emulator though this would be presumably slower. |
Online play |
| 8 |
Versus Requires a direct internet connection (cannot be behind a router). Can be bypassed by using a tunneling program such as Tunngle.
Nitro Pack users can get around this by using the Unofficial Nitro Pack Patch. A similar, though less robust, patch for the base i76 game can be found here. |
Issues fixed
Corrupt graphics on Windows Vista and Windows 7
Crashes on XP[1]
- Open up the file database.mw2 (.tvf in Nitro) in a hex editor and find the last two "RIFF" extensions. Change them to something else, such as "PIFF". Alternatively, download this (or this for Nitro) pre-patched version.
- Disable hardware acceleration for audio devices or disable sound in game.
Won't install on 64-bit systems
- A German website has a custom installer here. It also includes and installs the patches, up the the Gold Edition.
- The setup.exe wont run on 64-bit computers due to the fact that 16-bit compatibility and DOS support was removed from theses versions. Luckily the files on disk are not compresses and can merely be copied over.
Textures are "flipped" with other textures in glide mode[2][3][4][5][6]
- This is a bug in some glide wrappers. Reduce the texture memory to 2MB to get around this.
- If you are running a real VooDoo card, add the following to a batch file followed by the game's executable:
SET SST_TMUMEM_SIZE=2
nitro.exe
Game crashes after mission 12
Unhandled exception error
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
|
Launch the game with the "-d3d" parameter. |
DirectDraw |
|
Only used for main menu. D3D or Glide are used for actual gameplay. |
OpenGL |
|
PowerVR only (MiniGL). Launch the game with the "-powervr" parameter. |
Glide |
1.0 |
Requires wrapper, such as nGlide, to work on modern systems. Launch the game with the "-glide" parameter. |
Software renderer |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Audio |
WinMM |
For music only. GOG version uses a wrapper. |
Cutscenes |
Smacker Video Technology |
Cutscenes remain on disk in the retail version. |
Multiplayer |
ANET |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 90 MHz
| Intel Pentium 133 MHz |
System memory (RAM) |
16 MB |
32 MB |
Hard disk drive (HDD) |
75 MB |
130 MB |
Video card (GPU) |
SVGA 1 MB of VRAM
| VooDoo 3DFX or equivalent 2 MB of VRAM |
- This game has been known to work on Mac and Linux using WINE.
References