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Audio card (chip if you have an integrated solution on your motherboard) are the component necessary to play or record sounds on your PC.
The major producers in this field are Realtek, ASUSTeK, Creative, VIA.
AMD and Nvidia are also audio chip producers, since the arrival of HDMI outputs.
Set up OpenAL
- ADI, Creative and nForce are already ready out of the box
- Make sure to be running latest libraries. Deleting OpenAL32.dll and wrap_oal.dll in games shipping with ancient ones is recommended.
- Default Windows output device name must match OAL device one for native implementations to work, DS3D based "Generic Hardware" fallback will be used otherwise (if available)[1]
Asus
Realtek
Universal
Restore legacy audio effects on newer OS
DirectSound hardware path
- Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session[2]
- Most games developed in the preceding decade will experience problems going from the simple lack of EAX effects to the complete demotion to stereophony[3]
Asus
Creative
Realtek
A3D
- Lists of Aureal 3-Dimensional enabled games can be found here and here.
- A3D 1.0 is supported out of the box by C-Media based boards (via Xear3D[4]), X-Fi and older[5] Creative based devices and older VIA drivers.
References