Shogo: Mobile Armor Division
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Monolith Productions | |
Mac OS (Classic) | Hyperion Entertainment[1] |
Linux | Hyperion Entertainment[1] |
Publishers | |
Monolith Productions | |
Interplay Entertainment | |
Microïds | |
Engines | |
LithTech 1.0 | |
Release dates | |
Windows | October 15, 1998 |
Mac OS (Classic) | December 18, 2000 |
Linux | February 11, 2001 |
Reception | |
Metacritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Robot |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
Shogo: Mobile Armor Division is a singleplayer and multiplayer first-person action, FPS and shooter game.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Shogo Pentacle - A Shogo Fan Site
Availability
Essential improvements
Patches
- The latest official patch 2.2 is available at soggi.org.
- The latest unofficial patch 2.4 is also available at soggi.org.
- Both the Steam and GOG.com versions already come pre-patched.
Peixoto's patch
- Gets the installer working on 64-bit systems.
- Forced resolution allows high resolution without shrinking the HUD\Menus.
- Fixes bad performance on Windows 10.
- Hides the window border on Windows 10.
Running on modern systems
Install DirectPlay[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Mac OS (Classic) | |
Linux | <path-to-game>\autoexec.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/610860/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Mac OS (Classic) | |
Linux | <path-to-game>\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/610860/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert-, use the widescreen patch or the FOV fix for a proper FOV. | ||
Multi-monitor | Vert-, use the widescreen patch or the FOV fix for a proper FOV. | ||
Ultra-widescreen | Vert-, use the widescreen patch or the FOV fix for a proper FOV. | ||
4K Ultra HD | Vert-, use the widescreen patch or the FOV fix for a proper FOV. Use a DirectX wrapper like dgVoodoo 2 to avoid crashing at startup. | ||
Field of view (FOV) | Use the widescreen patch or FOV fix. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Control panel hack doesn't seem to apply to all textures. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | dgVoodoo 2 might be needed for stable performance. | ||
120+ FPS | Cutscenes are too fast, cutting off characters' voice lines. See Cutscenes play too fast. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Menus can only be navigated with the arrow keys. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports joysticks out of the box, but is very basic. For details on better native support, go to <path-to-game>\Joystick and open a file called joystick.htm . Has not been tested with GOG.com version. |
|
Full controller support | Can't navigate menus with joystick. See Controller Remap Notes for details. | |
Controller remapping | Must be configured in Joystick.cfg . Each axis, including the Right and Left Triggers on XInput controllers, can be individually given digital or analog actions, (i.e. RT = Fire, Y Axis Up = Jump, X Axis = Turning).
See Controller Support Notes for details. |
|
Controller sensitivity | Must be configured in Joystick.cfg . See Controller Support Notes for details. |
|
Controller Y-axis inversion | Any axis can be inverted. Must be configured in Joystick.cfg . See Controller Support Notes for details. |
Controller types |
---|
XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | All dialogue has subtitles that cannot be turned off. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0[2], DirectSound3D, and RSX 3D Audio. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only - Gamestar 10 | |||
French | GOG only. | |||
Italian | Retail only. Patching the game to 2.4 will turn the game to English. | |||
Polish | Retail only. Patch for digital release here. | |||
Russian | Official localization by "1C/Snowball". Retail only. Patch for digital release here. | |||
Spanish | Retail only. Patch for digital release here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[3] see GameSpy for workarounds. |
Issues fixed
Mouse cursor flickers through screen
Install DirectInput wrapper that hides mouse cursor |
---|
|
Music doesn't play in-game
Patch AM18.DLL[4] |
---|
Notes
|
Cutscenes play too fast
- Game logic is tied to frame rate. At over 60 FPS, mouse is jerky and cutscenes are too fast cutting off characters' voice lines. At extremely high frame rates, game runs inhumanly fast.
Limit the frame rate to 60 FPS[4] |
---|
Set the refresh rate to 60 Hz[4] |
---|
Game crash or hangs indefinitely on a small black window after launch
Use dgVoodoo 2 window behavior control[5] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | [6] |
DirectDraw | 6 | Software renderer mode.[7] |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Input | DirectInput (Windows), SDL (Linux) | |
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium II 233 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 100 MB | 400 MB |
Video card (GPU) | DirectX 6 compatible | 4 MB of VRAM |
Other | 4X CD-ROM |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.5 | |
Processor (CPU) | ||
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 6 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.2 | |
Processor (CPU) | Intel Pentium II 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 500 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/610860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (610860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Hyperion Entertainment - Games
- ↑ Shogo: Mobile Armor Division w/ EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023
- ↑ Pricing | GameSpy Technology
- ↑ 4.0 4.1 4.2 Verified by User:AlphaYellow on 2024-07-15
- ↑ Verified by User:Dgrdsv on 2024-02-29
- ↑ Verified by User:AlphaYellow on 2024-04-06
- According to System Informer, the game loads d3dim.dll. dgVoodoo2's traces point to Direct3D 6 (e.g: "Direct3DDevice3").
- ↑ Verified by User:AlphaYellow on 2024-04-07
- According to System Informer, the game loads ddraw.dll. dgVoodoo2's traces point to DirectDraw 6 (e.g: "DirectDrawSurface4::SetColorKey" and "DirectDraw4::SetDisplayMode").