This page is for the 1997 Battle Isle game. For the Battle Isle game also known as "Battle Isle 4", and released in 2000, see Battle Isle: The Andosia War.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
GOG.com |
|
Available as "Battle Isle Platinum". Includes Battle Isle, Battle Isle 2, Battle Isle 3, Incubation: Time Is Running Out, Historyline: 1914-1918, and their respective expansions. |
|
|
Ubisoft Store |
|
Available as "Battle Isle Platinum". Includes Battle Isle, Battle Isle 2, Battle Isle 3, Incubation: Time Is Running Out, Historyline: 1914-1918, and their respective expansions. |
|
|
Demo versions
- Free demo versions of Time is Running Out and The Wilderness Missions are available from Archive.org. Mirrors for English and German versions are available from Incubation Archives.
Monetization
DLC and expansion packs
Essential improvements
Patches
- The latest official patch for Time Is Running Out is 1.03, and is available from Patches-Scrolls and Incubation Archives. It includes the 1.02 patch which is crucial for multiplayer support.
- The latest official patch for The Wilderness Missions is 1.52, and is available from Patches-Scrolls and Incubation Archives.
Game data
Configuration file(s) location
Save game data location
- The base game uses
Saves
, The Wilderness Missions uses Saves2
Video
In-game options menu (move mouse to bottom of main menu to view).
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
Mission briefings only. |
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
German |
|
|
|
|
Polish |
|
|
|
Retail only. Details |
Network
- Multiplayer functionality is only available with the 1.02/1.03 patches for the base game, and natively in The Wilderness Missions expansion.
Multiplayer types
Connection types
VR support
Issues fixed
Missing audio in cutscenes
Use ogg-winmm CD Audio Emulator
|
- Download latest release package
- Extract contents of package into the game directory
- Make a backup copy of
sound.dll (if it exists)
- Rename
winmm.dll to sound.dll
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
5 |
|
Glide |
2.1, 2.4, 3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Audio |
Audiere |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 90 MHz
| Intel Pentium 166 MHz |
System memory (RAM) |
16 MB |
32 MB |
Hard disk drive (HDD) |
260 MB |
290 MB |
Video card (GPU) |
2 MB of VRAM DirectX 5.0 compatible
| 3Dfx video card |
Notes
References