For the 1985 game, see The Fellowship of the Ring.
Availability
- This game is not available digitally.
Essential Improvements
Patches
Patch 1.1 (US copy only) can be downloaded here.
Game Data
Configuration file(s) location
- The configuration file is encrypted.
Save game data location
Video
- The game uses internally an aspect ratio of 3:2 by default.
- This fix was only tested on the US v1.1 version, so the location of the hex value to change might differ for other localizations and versions.
Hex edit Fellowship.exe [1]
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- Open
Fellowship.exe with a hex editor such as HxD.
- Press Ctrl+F and set Datatype to Hex-values.
- Set Search direction to All.
- Search for
00 00 C0 3F .
- In the Results tab, double left-click the fourth result (Offset is 11D948).
- Change it to:
AB AA AA 3F for 4:3
00 00 A0 3F for 5:4
55 55 D5 3F for 15:9
39 8E E3 3F for 16:9
CD CC CC 3F for 16:10
CD CC EC 3F for 1.85:1
C3 F5 18 40 for 2.39:1
D7 A3 30 40 for 2.76:1
00 00 70 40 for 15:4
00 00 80 40 for 12:3
9A 99 99 40 for 48:10
00 00 A0 40 for 45:9
AB AA AA 40 for 48:9
26 B4 17 40 for 21:9 (2560x1080)
8E E3 18 40 for 21:9 (3440x1440)
9A 99 19 40 for 21:9 (3840x1600)
CD CC 4C 40 for 32:10
39 8E 63 40 for 32:9
- Save the file (All resolutions supported by the graphics card's driver that match the selected aspect ratio should now appear in the in-game's graphics settings).
Notes
- Vert-; Field of View (FOV) is cropped on wider aspect ratios than 3:2. To fix it, see Field of view (FOV).
- Higher resolutions make the HUD and texts very small, and they become unreadable at resolutions like 4K.
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Hex edit Fellowship.exe [2]
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- Open
Fellowship.exe with a hex editor such as HxD.
- Press Ctrl+G and write the offset address
001208C0 .
- Press OK.
- In the address, highlight the value
00008042 .
- Go to the Data inspector tab at the right side and change the value in the Single (float32) row according to this formula: 64 / (aspect_ratio * 0,75) (example: default value is 64 because 64 / (1.333333 * 0.75) = 64 (aproximately), find the aspect_ratio value just by dividing the desired width and height) [this addresses the gameplay FOV].
- Press Ctrl+G and write the offset address
00120A90 .
- Press OK.
- In the address, highlight the first 8 pairs of values.
- Go to the Data inspector tab at the right side and put the same value from step 5, but now in the Double (float64) row instead (this addresses the cutscenes FOV).
Notes
- Fixes both the gameplay and cutscenes FOV.
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Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music and SFX. |
Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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Italian |
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Polish |
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Details |
Russian |
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Issues fixed
Black Screen on startup
Use dgVoodoo v2.82.3 or newer (older versions will not work)[3]
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Use 3D-Analyze[4]
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- Download and run 3D-Analyze as administrator.
- Click on Select and add
Fellowship.exe from the game directory.
- Tick LOTR texture fix.
- Click Run.
Notes
- If the black screen still occurs, try checking force windowed mode.
- The Save batch file! button will create a .BAT shortcut for the game.
- It uses 3DAnalyze's internal renderer (Direct3D8 in this case), so tools like ReShade won't work.
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High frame rate issues
Limit the Frame rate to 60 FPS[5]
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Notes
- When running the game from 3D Analyze, it's necessary to use third-party software like Bandicam or RivaTuner. Nvidia Control Panel's FPS limiter doesn't work.
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Set the refresh rate to 60 Hz[6]
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Access the launcher
- After the first time launching the game, the launcher won't show up again and won't be possible to configure the settings.
Hold ⇧ Shift while launching Fellowship.exe [8]
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VR support
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
98 |
2000, ME, XP |
Processor (CPU) |
Intel Pentium III 600 MHz
| Intel Pentium 4 1.5 GHz |
System memory (RAM) |
128 MB |
256 MB |
Hard disk drive (HDD) |
800 MB | |
Video card (GPU) |
Single-pass, multi-texture, and hardware T&L support 32 MB of VRAM DirectX 8.1 compatible
| Nvidia GeForce 4 64 MB of VRAM |
Notes
References