Wild Hearts
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Developers | |
---|---|
Omega Force | |
Publishers | |
Electronic Arts | |
Engines | |
[1] | Katana Engine |
Release dates | |
Windows | February 17, 2023 |
Reception | |
Metacritic | 78 |
OpenCritic | 80 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Genres | Action, Adventure, Building, Exploration, Hack and slash, Hunting |
Art styles | Realistic |
Themes | Fantasy |
Wild Hearts is a singleplayer and multiplayer action, adventure, building, exploration, hack and slash and hunting game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Karakuri Edition also available. | |||
Origin | Karakuri Edition also available. | |||
Steam | Karakuri Edition also available. |
- All versions require Origin and Denuvo Anti-Tamper DRM.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1938010/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\WILD HEARTS\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1938010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA and TAA | ||
High-fidelity upscaling | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Cutscenes are locked to 30 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Several camera adjustments available | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Several camera adjustments available | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | On/Off toggle. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Latin American Spanish | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 3 | Off-host story progression possible |
Issues unresolved
Shader compilation stutter
- The game suffers from severe shader compilation related stutters during gameplay; this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-8400 AMD Ryzen 5 2600 |
Intel Core i7-8700K AMD Ryzen 5 3600 |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 5500 XT 6GB (Nvidia), 8 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 2070 AMD Radeon RX 5700 XT 8 GB of VRAM |
Sound (audio device) | 16bit 48kHz WAVE format stereo | 16bit/24bit 48kHz WAVE format Stereo/Surround (5.1ch/7.1ch)/Spatial sound (headphone/speaker) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1938010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Wild Hearts - PS5/Xbox Series X/S and PC DF Tech Review - A Next-Gen Monster Hunter? - DigitalFounder.net - last accessed on 2023-02-26
- "Built on its proprietary Katana Engine, the team focuses only on newer PS5, Series X and S consoles and PC here."