Test Drive: Off-Road 3
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Developers | |
---|---|
Accolade | |
Publishers | |
Infogrames | |
Release dates | |
Windows | October 31, 1999 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Off-roading |
Art styles | Realistic |
Series | Test Drive: Off-Road |
Test Drive: Off-Road | |
---|---|
Subseries of Test Drive | |
Test Drive: Off-Road | 1997 |
Test Drive: Off-Road 2 | 1998 |
Test Drive: Off-Road 3 | 1999 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Game requires CD in drive to play video and music. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/tdor3.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/SaveData/[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | On by default | ||
60 FPS and 120+ FPS | Framerate is capped at 30 FPS |
Widescreen resolution
Use nGlide[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard controls screen only shows the key bindings. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Menu navigation requires a keyboard or mouse. | |
Controller remapping | Only allows to map gameplay controls. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX and BGM. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only spoken audio is the countdown and background music. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide | 2, 3 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95/98 | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | Windows 95/98 compatible card DirectX 6.1 compatible | Direct3D video card 4 MB of VRAM |
Sound (audio device) | Windows 95/98 compatible sound card | |
Other | 4X CD-ROM Drive Analog/digital controller Keyboard |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).