User contributions
- 22:19, 30 August 2017 diff hist +34 Ys Seven →Configuration file(s) location
- 22:19, 30 August 2017 diff hist +19 Ys Seven →Save game data location
- 22:17, 30 August 2017 diff hist +12 Ys Seven →Input settings
- 22:13, 30 August 2017 diff hist +55 m Ys Seven →Audio settings
- 21:58, 30 August 2017 diff hist -1 Ys Seven →API: Added DirectX + 64-bit executable info
- 14:37, 30 August 2017 diff hist -1,456 Sonic Mania Officially Fixed: The game cannot be played offline - I'm leaving the part up for a day or two due to the influx of random users that might find it relevant that a patch have fixed it.
- 13:56, 30 August 2017 diff hist +97 m Sonic Mania →The game cannot be played offline: Changed some words
- 13:49, 30 August 2017 diff hist +5 Sonic Mania →Issues fixed: Kaldaien fixed the lengthy startup times, let's promote it as the primary alternative (doesn't actually modify the game files)
- 13:39, 30 August 2017 diff hist +165 Sonic Mania Moved "Improved CRT effect" to Other Information and renamed it Trinitron CRT shader and rewrote it a bit.
- 08:43, 30 August 2017 (diff | hist) . . +249 . . N Error in Refsnip code on PCGamingWiki talk:Editing guide/References
- 08:34, 30 August 2017 diff hist -14 Sonic Mania →Video settings: Added missing information
- 08:09, 30 August 2017 diff hist +65 Sonic Mania →The game cannot be played offline: Use DRM bypass -> Added warning about long launch times
- 07:53, 30 August 2017 diff hist +468 Sonic Mania Moved "The game cannot be played offline" to the appropriate section. It's an unintentional bug, not a design choice, and it'll be fixed any day now officially.
- 07:15, 30 August 2017 diff hist +115 Sonic Mania →Developer menu: Added note about ensuring progression being saved.
- 07:09, 30 August 2017 diff hist +30 Sonic Mania →Audio settings: Added and corrected info
- 07:05, 30 August 2017 diff hist -26 Sonic Mania →Input settings: Added missing information
- 07:02, 30 August 2017 diff hist 0 m Sonic Mania →Input settings: Corrected button prompts
- 07:01, 30 August 2017 diff hist -6 m Sonic Mania →Input settings: Added button prompts + controller hotplug
- 07:01, 30 August 2017 diff hist +1 m Sonic Mania →API: Added DirectX info
- 06:58, 30 August 2017 diff hist +22 m Sonic Mania →Audio settings
- 23:48, 26 August 2017 diff hist +15 m Secret of Mana →Audio settings: Added false on audio for Spanish, German, and French
- 18:36, 23 August 2017 diff hist -118 m NieR: Automata →Game crashes during ending E on the 21th death: Removed 'only solo players being affected', as there is no spoiler tag on PCGW.
- 19:25, 18 August 2017 diff hist +9 m NieR: Automata FAR's config file have changed from dxgi.ini to dinput8.ini. Updated all occurrences (3 in total).
- 19:46, 14 August 2017 diff hist +35 Lichdom: Battlemage →API: Added DirectX + 64-bit executable info
- 18:34, 14 August 2017 diff hist -7 m Glossary:Anti-aliasing (AA) →Forcing Anti-Aliasing: SweetFX have been replaced by ReShade 3.0.
- 23:19, 12 August 2017 diff hist +111 Rakuen →Key points: Added note about settings being accessible using F1.
- 22:25, 12 August 2017 diff hist +53 m Rakuen Added official website to general information.
- 22:22, 12 August 2017 diff hist +89 m Rakuen Added release dates for Linux and OS X.
- 22:17, 12 August 2017 diff hist +13 m Rakuen →Availability: Added missing macOS and Linux to availability
- 22:14, 12 August 2017 diff hist +558 Rakuen Added missing info and corrected some misplacement.
- 17:35, 10 August 2017 diff hist -2 m Rakuen →API: Added 64-bit info (false)
- 23:12, 9 August 2017 diff hist -101 m NieR: Automata →Anti-aliasing (AA): Merged two bullets to mirror the key point. Less is more.
- 21:03, 8 August 2017 diff hist 0 m Hollow Knight →XBox One Wireless Controller: B->b in Xbox
- 20:54, 8 August 2017 (diff | hist) . . +576 . . Removal of key point on NieR:Automata on User talk:Jigen123
- 16:51, 8 August 2017 (diff | hist) . . +655 . . N Removal of key point on NieR:Automata on User talk:Jigen123
- 00:16, 8 August 2017 diff hist +16 m NieR: Automata →Button prompts rapidly switch between KB/M and Gamepad: Changed some words
- 00:10, 8 August 2017 diff hist +35 m NieR: Automata →Anti-aliasing (AA): Added reference
- 00:09, 8 August 2017 diff hist +184 m NieR: Automata →Anti-aliasing (AA): Changed AO (SMAA) from negative to positive, added note about High preset
- 00:05, 8 August 2017 diff hist +228 NieR: Automata →Key points: Added note about High preset defaulting to 8x MSAA, and to enable AO (SMAA) instead
- 23:57, 7 August 2017 diff hist +42 m NieR: Automata →Video settings: Added mention of SMAA that's included along with AO
- 23:54, 7 August 2017 diff hist -13 m NieR: Automata →Anti-aliasing (AA): Reworded + note about performance for AO's included SMAA pass.
- 23:53, 7 August 2017 diff hist -88 NieR: Automata →LOD popping: Reworded the fix, removed unnecessary and confusing terminology
- 23:51, 7 August 2017 diff hist -5 m NieR: Automata →Anti-aliasing (AA)
- 23:51, 7 August 2017 diff hist +20 m NieR: Automata →Anti-aliasing (AA): Added SMAA
- 23:46, 7 August 2017 diff hist +8 NieR: Automata →Issues fixed: MAJOR CHANGE: Reordered everything according to the layout list in Editing guide/Issues fixed and changed titles of certain issues to better describe the issue
- 23:28, 7 August 2017 diff hist +118 m NieR: Automata →Game crashes during ending E on the 21th death: Added that only solo players are affected
- 22:45, 7 August 2017 diff hist +18 m NieR: Automata →Game crashes during ending E: Added "on the 21th death" to the title of the issue
- 22:40, 7 August 2017 diff hist 0 m NieR: Automata →Game crashes during ending E: Removed newlines in reference snippet.
- 22:39, 7 August 2017 diff hist +515 NieR: Automata →Issues unresolved: Added →Game crashes during ending E
- 08:19, 7 August 2017 diff hist +490 NieR: Automata →Fullscreen is stretched from a lower resolution: Added description of the issue since it was missing