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Show new changes starting from 22:17, 11 June 2024
   
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11 June 2024

 m   18:37  World of Tanks‎‎ 2 changes history +1 [Dreadmoth‎ (2×)]
 m   
18:37 (cur | prev) 0 Dreadmoth talk contribs →‎System requirements: update minimum RAM
 m   
18:35 (cur | prev) +1 Dreadmoth talk contribs →‎API: 32-bit .exe removed by update 1.25
     10:28  Black Prophecy‎‎ 2 changes history -22 [Nogaems‎ (2×)]
     
10:28 (cur | prev) +48 Nogaems talk contribs Black Prophecy series, state=unplayable
 m   
10:21 (cur | prev) -70 Nogaems talk contribs Remove template series

10 June 2024

     09:41  Once Human‎‎ 2 changes history +5 [Shadowstealer7‎ (2×)]
 m   
09:41 (cur | prev) -1 Shadowstealer7 talk contribs
     
09:40 (cur | prev) +6 Shadowstealer7 talk contribs
     01:18  Need for Speed: Edge diffhist -4 Qinlili talk contribs →‎API

9 June 2024

 m   15:42  ARK: Survival Evolved diffhist -4 Aemony talk contribs →‎API: UE4's "DX10 mode" is D3D11 using the 10_0 hardware feature level, and it has always been like that

8 June 2024

 m   14:04  Kind Words diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   13:28  Albion Online diffhist 0 Aemony talk contribs →‎API: Unity has never supported D3D10
     03:08  Roblox diffhist +97 Mystyle48 talk contribs D3D 11 is the only D3D renderer available

6 June 2024

     05:41  The Matrix Online diffhist +7 Mr. obsolete 341 talk contribs →‎Availability
     01:09  Roblox diffhist +54 Mystyle48 talk contribs The client itself is around 500 MB (without Studio installed)