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Show new changes starting from 20:29, 10 June 2024
   
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10 June 2024

     18:08  F.E.A.R.‎‎ 4 changes history +195 [Rainzfoxx‎ (4×)]
     
18:08 (cur | prev) +27 Rainzfoxx talk contribs →‎Flickering textures on modern systems: Changed file requirements for dgVoodoo 2. It's common practice to use the .conf file locally in the game directory.
     
16:11 (cur | prev) +54 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod
 m   
15:49 (cur | prev) 0 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod
     
15:41 (cur | prev) +114 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod: crashing and missing textures is not exclusive to the retail version, it persists across all releases

9 June 2024

     17:16  F.E.A.R. diffhist +30 Rainzfoxx talk contribs →‎Anti-aliasing (AA): changed steps to reflect NVIDIA Profile Inspector 2.4.0.4 release
 m   11:21  DEFCON diffhist +36 Plok talk contribs

8 June 2024

 m   08:52  F.E.A.R. diffhist -7 Alexrd talk contribs →‎Network

7 June 2024

     12:33  Half-Life 2‎‎ 2 changes history +4 [Dogman15‎; Al2009man‎]
     
12:33 (cur | prev) +7 Dogman15 talk contribs →‎Middleware: What in-game movies? Aren't those just animated textures? And isn't there only 1 startup movie (Valve logo)?
     
02:45 (cur | prev) -3 Al2009man talk contribs fixed duplicated PlayStation connectivity modes

6 June 2024

5 June 2024

     12:21  Metro 2033 diffhist +36 Genesisbr talk contribs website
     04:14  Hotline Miami diffhist +112 Sigma 7 talk contribs →‎Game data: legacy version stored in p|game

4 June 2024

3 June 2024

     20:41  Mafia II diffhist 0 Bogeudan talk contribs