Dungeon Hero
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Developers | |
---|---|
Grzegorz Slazinski | |
Release dates | |
Windows | July 7, 2015 |
macOS (OS X) | July 7, 2015[citation needed] |
Linux | July 7, 2015[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 32, 64 |
Processor (CPU) | CPU with SSE2 instruction set | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | DirectX 9, Shader Model 2.0 (GeForce 6, Radeon 9500, Intel GMA 900) DirectX 9.0c compatible | DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 64-bit Intel-based 10.7 or newer | |
Processor (CPU) | CPU with SSE2 instruction set | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | Video Card supporting Shader Model 2.0 (GeForce 6, Radeon 9500, Intel GMA X3000 or better) |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 64-bit Ubuntu 16.04 or newer | |
Processor (CPU) | CPU with SSE2 instruction set | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | Video Card supporting Shader Model 2.0 (GeForce 6, Radeon 9500, Intel GMA X3000 or better) |